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Lampoil & narration & custom live main menu background
Kyzer Offline
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Posts: 17
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Joined: Sep 2015
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#3
RE: Lampoil & narration & custom live main menu background

(09-24-2015, 11:53 PM)Mugbill Wrote: 1. SetPlayerLampOil(0.0f);

2. Check UseNarration on the entity tab in the editor, then add [voice filename.ogg] at the start of your entry in the lang file.
<Entry Name="Note_notename_Text">[voice filename.ogg]Your text here</Entry>

3. Edit your menu.cfg file in your full conversion mod. There's a BGScene = "file.map"

ty

(09-24-2015, 11:53 PM)Mugbill Wrote: 1. SetPlayerLampOil(0.0f);

2. Check UseNarration on the entity tab in the editor, then add [voice filename.ogg] at the start of your entry in the lang file.
<Entry Name="Note_notename_Text">[voice filename.ogg]Your text here</Entry>

3. Edit your menu.cfg file in your full conversion mod. There's a BGScene = "file.map"

Wait, on that note, how do I set the camera?
I want to use a specific area of a map
Also, how do you set paragraphs in the lang? also how do I get paragraphs to only show what the speaker is talking about like in the story

Also, (asking way too many questions) How do i get the character to get up from the floor? like how the main game starts.
(This post was last modified: 09-25-2015, 12:11 AM by Kyzer.)
09-24-2015, 11:59 PM
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RE: Lampoil & narration & custom live main menu background - by Kyzer - 09-24-2015, 11:59 PM



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