Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Poll: Which of these answers describes best how you felt about SOMA's monsters?
You do not have permission to vote in this poll.
Not scary at all and very easy to get past.
0%
0 0%
Just an annoyance.
3.93%
12 3.93%
A bit scary, but mostly annoying.
19.34%
59 19.34%
A bit scary and interesting to encounter
23.93%
73 23.93%
Very scary, but also a bit annoying
32.46%
99 32.46%
Very scary and interesting to encounter.
20.33%
62 20.33%
Total 305 vote(s) 100%
* You voted for this item. [Show Results]

Thread Rating:
  • 3 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Official Poll Regarding SOMA's Monsters
GhylTarvoke Offline
Member

Posts: 236
Threads: 14
Joined: May 2015
Reputation: 9
#62
RE: Official Poll Regarding SOMA's Monsters

(10-11-2015, 06:21 PM)Neuromancer Wrote: My suggestion would be instead of dying, keep doing the thing where your guy gets hurt for a while, and have the monster disappear and not come back for a reasonable amount of time. I know the idea of no deaths/restarts is probably not popular among the hard core gaming community but for a game like this I think it would make a lot of sense.

But with that system, players wouldn't fear getting caught, and could just "commit suicide" to keep moving forward. Like many people have said, these things are tricky.

I never died in Theta and still felt very tense, so the difficulty was just right for me. The CURIE was a completely different matter. Ugh, those cramped corridors...
10-11-2015, 07:30 PM
Find


Messages In This Thread
RE: Poll Regarding SOMA's Monsters - by Vale - 10-05-2015, 06:46 PM
RE: Official Poll Regarding SOMA's Monsters - by GhylTarvoke - 10-11-2015, 07:30 PM



Users browsing this thread: 3 Guest(s)