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Working Amnesia-Style Inventory System (In Progress)
Abion47 Offline
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#33
RE: Working Amnesia-Style Inventory System (In Progress)

Those would actually work pretty well, though they could use some more details to make it more obvious as to what they are supposed to be. I haven't been looking into the art and design side hardly at all, as I want it to be functionally complete and I can give it to people to start working with, then later work on making it look pretty so people can just patch it in with little to no change required in their code.

Also there's the bit where I've gone ahead and disabled the sanity parts of the inventory simply because the game itself has no support for it. If someone later makes a sanity module, the parts will still be there so at that point adding compatibility won't be that big of an issue, but as far as base support it's just not really a priority at this point.
10-18-2015, 10:10 AM
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RE: Working Amnesia-Style Inventory System (In Progress) - by Abion47 - 10-18-2015, 10:10 AM



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