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Problem with Amnesia's static objects
Romulator Offline
Not Tech Support ;-)

Posts: 3,628
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#2
RE: Problem with Amnesia's static objects

I believe this is a problem with normals. You have to edit the material of the Amnesia assets and specify a normal map for it through the Material Editor. I'll have to look into the ones included with Amnesia's assets and see what is different about them (flipped or changed channels if I recall).

Aaron made a post about it in this thread: https://www.frictionalgames.com/forum/thread-30803.html

(09-25-2015, 09:14 AM)Aaron Wrote: Make sure you apply a normal map to your material, I have provided a small blank normal map in textures>technical I believe called blank.nrm. This should fix the problem.

Discord: Romulator#0001
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(This post was last modified: 10-23-2015, 02:41 PM by Romulator.)
10-23-2015, 02:40 PM
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RE: Problem with Amnesia's static objects - by Romulator - 10-23-2015, 02:40 PM



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