Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Using omnitool.
Hypercube Offline
Member

Posts: 124
Threads: 20
Joined: Sep 2015
Reputation: 1
#3
RE: Using omnitool.

(11-25-2015, 12:26 AM)Romulator Wrote: Why not just look at how the door closes in script in the appropriate map it shows up in? What script was used there?

Well I don't really know where to find that in, maybe I'm just asking a silly question on this thread but usually you use your omnitool on a panel to open something and then afterwards you don't find another one that closes it. Am I supposed to know?

(I already looked through most script files that had lots of functions that had to do with the omnitool)
(This post was last modified: 11-25-2015, 12:52 AM by Hypercube.)
11-25-2015, 12:48 AM
Find


Messages In This Thread
Using omnitool. - by Hypercube - 11-24-2015, 11:46 PM
RE: Using omnitool. - by Romulator - 11-25-2015, 12:26 AM
RE: Using omnitool. - by Hypercube - 11-25-2015, 12:48 AM
RE: Using omnitool. - by Romulator - 11-25-2015, 01:26 AM
RE: Using omnitool. - by Hypercube - 11-25-2015, 02:18 AM
RE: Using omnitool. - by Hypercube - 11-26-2015, 02:19 AM
RE: Using omnitool. - by Hypercube - 11-26-2015, 04:40 AM
RE: Using omnitool. - by Abion47 - 11-26-2015, 04:38 PM
RE: Using omnitool. - by Hypercube - 11-26-2015, 08:18 PM



Users browsing this thread: 1 Guest(s)