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What would you like to see from Frictional next?
Tenacious Offline
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RE: What would you like to see from Frictional next?

(12-06-2010, 09:45 PM)PvtLastClass Wrote: I couldn't imagine a Frictional game without the physics interaction. Catering to consoles on that end is a challenge on its own...
As a simple solution, I might think of having Goldeneye-style movement with the left thumbstick, and move an onscreen cursor with the other. It would then "home in" when it's close to an object, whereas you can tap one of the trigger buttons to pick it up. The cursor would then change to a gripped fist, to indicate it's in your hand. If you lose control of it some way (pulling it through a small opening) then that first goes away.

One thing I might like to see in the next Frictional game is a very real and common horror. Rather than monsters carved up from some wicked magician or alien, have an entire level where you are on your own, being chased by a sadistic, half-crazy man carrying a gun. There would be multiple ways to take this sort of thing, but one idea is having him completely furious 100% of the time; you constantly hear his fuming breath, and he's constantly screaming horrible curses at you, yelling "WHERE ARE YOU, YOU ****?"

It would be a different fear from the Amnesia monsters, but being something even more real - something possible in real life - could make it that much more disturbing.

How long can this man chase you until you grow tired of him and inevitably wind up trying to kill him rather than run from him? The thing about humans is they all have the common features - ears, nose, mouth, etc. The Amnesia monsters are horribly deformed and appalling to look at, which is great since players don't know what to expect.

I would suggest a game that takes place outside instead of inside, but it degrades the fear factor. Confined between walls, you have make a beeline for a door to escape a monster's grasp, but you'll probably run in any direction outside since it's more open.

As for the console port, I can't see how interaction would be as good as a PC. I feel the mouse can make more subtle movements then an analog stick. Still, I won't completely rule it out.
(This post was last modified: 12-06-2010, 10:01 PM by Tenacious.)
12-06-2010, 10:00 PM
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RE: What would you like to see from Frictional next? - by Tenacious - 12-06-2010, 10:00 PM



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