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Frictional Games and Headset Technology? (VR)
i3670 Offline
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RE: Frictional Games and Headset Technology? (VR)

I don't think the engine can handle it because your interaction movements are connected to your mouse movements, which would be replaced with the Oculus. This'd mean that if you wanna throw something you'll snap your neck.

I guess if they figured out how to implement that horrible interaction mode from Penumbra it might work. The one where you disconnect your mouse from the camera.

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RE: Frictional Games and Headset Technology? (VR) - by i3670 - 03-11-2016, 07:36 AM



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