(07-12-2011, 10:54 AM)Googolplex Wrote: You will laugh, but HPL1 feels more realistic to me.
If you pick up objects, you will feel the gravity, or if you open a door, you will feel the weight.
In Amnesia you can pick up a chair for example and you feel nothing about gravity. There is no mass.
And in Amnesia are less puzzles using physics.
In Penumbra you can tinker with objects. This engine is older, but the physics feels more realistic to me.
I know what you mean - I noticed that with both games. Picking up a chair and flinging it aside feels like you're doing it with your own two hands instead of a mouse. I just seemed to have fewer issues with HPL2. It acted up on occasion too, but not as often.
What has been seen, cannot be unseen.