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Intro to mod
Hypercube Offline
Member

Posts: 124
Threads: 20
Joined: Sep 2015
Reputation: 1
#21
RE: Intro to mod

(06-06-2016, 11:01 PM)Abion47 Wrote:
(06-06-2016, 10:27 PM)Daemian Wrote: I did some tests and I found there is a problem with that helper_message.hps, it keeps crashing the game. Anyways, if you remove the line setMessage and the include you're fine.

line 25 and line 319
PHP Code: (Select All)
#include "helpers/helper_message.hps"
SetMessage("What the hell was that?!",3.0f); 

Do you have the MessageMod installed and configured correctly? The script runs fine for me as is.

I'm pretty sure I did, I put the script file for it in my mod folder, added the line in resources.cfg, added Modules.cfg in my config foler, and put the code I wanted in my script file. That was about it. Did I miss anything? Because I did download your mod obviously, so I don't know what else it was that you might've said in your thread about the message module because I'm pretty sure that's all you told me to do.

Anyways, it worked fine, I loaded up ModLauncher and got my mod running so I could see the text being displayed, and it worked. It was only until I added this part where an automatic chase only began after the monster walked to the end of it's pathnode track or whatever, and a few cables on the top of a vent for extra detail in the level editor that the map's script file would've load so I couldn't play my latest updated version of my W.I.P. map in the debug mode.

Keep in mind that my map did load up in ModLauncher before with my original script file but didn't have any of the new updated map/script elements I added.
06-06-2016, 11:58 PM
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Messages In This Thread
Intro to mod - by Hypercube - 05-25-2016, 12:00 AM
RE: Intro to mod - by Abion47 - 05-25-2016, 01:50 AM
RE: Intro to mod - by Hypercube - 05-25-2016, 09:28 PM
RE: Intro to mod - by WALP - 05-25-2016, 02:12 AM
RE: Intro to mod - by Abion47 - 05-25-2016, 09:56 PM
RE: Intro to mod - by Daemian - 05-25-2016, 10:00 PM
RE: Intro to mod - by Hypercube - 05-26-2016, 01:20 AM
RE: Intro to mod - by Abion47 - 05-26-2016, 01:42 AM
RE: Intro to mod - by Hypercube - 05-26-2016, 04:14 AM
RE: Intro to mod - by Daemian - 05-26-2016, 03:04 AM
RE: Intro to mod - by Abion47 - 05-26-2016, 04:33 AM
RE: Intro to mod - by Daemian - 05-26-2016, 06:43 AM
RE: Intro to mod - by Abion47 - 05-26-2016, 08:08 AM
RE: Intro to mod - by Hypercube - 05-27-2016, 12:34 AM
RE: Intro to mod - by Hypercube - 05-30-2016, 10:30 PM
RE: Intro to mod - by Abion47 - 05-31-2016, 12:23 AM
RE: Intro to mod - by Daemian - 05-31-2016, 02:32 AM
RE: Intro to mod - by Hypercube - 06-06-2016, 12:32 AM
RE: Intro to mod - by Daemian - 06-06-2016, 10:27 PM
RE: Intro to mod - by Abion47 - 06-06-2016, 11:01 PM
RE: Intro to mod - by Hypercube - 06-06-2016, 11:58 PM
RE: Intro to mod - by Abion47 - 06-07-2016, 04:48 AM
RE: Intro to mod - by Hypercube - 06-07-2016, 05:41 AM
RE: Intro to mod - by Hypercube - 06-09-2016, 12:13 AM
RE: Intro to mod - by Hypercube - 06-10-2016, 09:50 PM



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