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Code help: Trigger when lit
Jordo76 Offline
Member

Posts: 57
Threads: 7
Joined: Sep 2010
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#3
RE: Code help: Trigger when lit

It's possible :
CODE :
void InteractCandle(string &in asEntity)
{
ChangeMap("01_house","StartPosHere","StartSoundHere","EndSoundHere");
}
NON CODE :
Put InteractCandle in Interact Callback of the Candle (in the editor)
It MIGHT work

Edit : Work but it work even if you haven't any Tinderbox,Make sure the player has one tinderbox so he will light her automatically
10-02-2010, 09:46 PM
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Messages In This Thread
RE: Code help: Trigger when lit - by HakePT - 10-02-2010, 09:38 PM
RE: Code help: Trigger when lit - by Jordo76 - 10-02-2010, 09:46 PM
RE: Code help: Trigger when lit - by Noj - 10-02-2010, 11:15 PM
RE: Code help: Trigger when lit - by Entih - 10-03-2010, 03:19 AM



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