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Lantern script
Pandemoneus Offline
Senior Member

Posts: 328
Threads: 2
Joined: Sep 2010
Reputation: 0
#5
RE: Lantern script

Everlone, I don't think you get what he wants to do.
He wants monsters active when he holds his latern and inactive when not.

He doesn't want to edit any sounds.

10-21-2010, 09:01 PM
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Messages In This Thread
Lantern script - by Hooumeri - 10-21-2010, 08:00 PM
RE: Lantern script - by Everlone - 10-21-2010, 08:26 PM
RE: Lantern script - by Pandemoneus - 10-21-2010, 08:33 PM
RE: Lantern script - by Hooumeri - 10-22-2010, 02:04 PM
RE: Lantern script - by Everlone - 10-21-2010, 08:48 PM
RE: Lantern script - by Pandemoneus - 10-21-2010, 09:01 PM
RE: Lantern script - by Everlone - 10-21-2010, 09:15 PM
RE: Lantern script - by house - 10-22-2010, 03:12 PM
RE: Lantern script - by ThePaSch - 10-22-2010, 03:23 PM
RE: Lantern script - by Mofo - 10-22-2010, 03:34 PM
RE: Lantern script - by Hooumeri - 10-22-2010, 03:59 PM
RE: Lantern script - by Mofo - 10-22-2010, 04:13 PM
RE: Lantern script - by Hooumeri - 10-22-2010, 04:14 PM
RE: Lantern script - by Hooumeri - 10-22-2010, 09:11 PM
RE: Lantern script - by ThePaSch - 10-22-2010, 09:42 PM
RE: Lantern script - by nofsky - 10-23-2010, 01:25 AM
RE: Lantern script - by Hooumeri - 10-23-2010, 02:45 PM
RE: Lantern script - by ThePaSch - 10-23-2010, 07:03 PM
RE: Lantern script - by Pandemoneus - 10-23-2010, 07:43 PM
RE: Lantern script - by Hooumeri - 10-23-2010, 09:09 PM



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