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Fantastic horror experience + some suggestions!
BeefJerky Offline
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RE: Fantastic horror experience + some suggestions!

(10-28-2010, 08:44 AM)hollowleviathan Wrote: I said elsewhere that some more convoluted puzzles would be welcome in the next game, but I think their relative simplicity in this one helps to avoid distraction from the issue at hand...namely being scared out of your mind and timidly, slowly, exploring into the depths of the castle.

I would welcome puzzles that are more difficult, but not convoluted.

Adventure games tried the absurd Roberta Williams/Jane Jensen convoluted approach to puzzle solving and people hated it. Nobody wants the days back where you trick Roddy at the hotel front desk into turning around so you can steal the paperclip on his desk to assemble the rest of your pole made out of bubblegum, maple syrup, and cat hair to retrieve your credit card out of the sewer.

I'm not saying that's exactly what you meant of course, but it's just a fact that the more convoluted puzzles get in games the more the objects involved make no sense to the player and the immersion and enjoyment go down.

More difficulty would certainly be appreciated, though.
10-29-2010, 04:31 PM
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RE: Fantastic horror experience + some suggestions! - by BeefJerky - 10-29-2010, 04:31 PM



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