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Things that would have made Amnesia scarier
rtjhbfvsrry Offline
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RE: Things that would have made Amnesia scarier

(05-17-2013, 07:51 PM)Traggey Wrote: Amnesia was designed to have the player try to avoid death as much as possible, this making the death screens not important.

I agree with this, yet I do think the death's might be a more unsettling. The flowing text was almost calming.

Did you guys ever play SCP Containment Breach? The cracking sound when the gingerbread man kills you, I dreaded that sound. Something like that would already be an easy way to make the death's seem more brutal.
05-18-2013, 10:30 AM
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RE: Things that would have made Amnesia scarier - by rtjhbfvsrry - 05-18-2013, 10:30 AM



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