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Things that would have made Amnesia scarier
Unreal Offline
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Things that would have made Amnesia scarier

Post whatever ideas you think would have made Amnesia even scarier.


In the dungeon, the player enters a cell. If the player doesn't close the door, the door will quietly close by itself. And locks. A silent monster walks up and looks in. Never makes a noise. Just stares for a moment then walks on. Then the door unlocks and slowly swings open.

Mysterious shadows of monsters and people as the player walks around quiet areas. No monster there, just the creepy shadow moving on the wall for a second.
11-10-2010, 09:48 AM
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Things that would have made Amnesia scarier - by Unreal - 11-10-2010, 09:48 AM



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