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Things that would have made Amnesia scarier
Xanatos Offline
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#43
RE: Things that would have made Amnesia scarier

Doors mysteriously swinging open or blowing open in the wind starts to get a bit dull eventually. How about, about halfway through the game, you enter a room and see a door mysteriously blow open as usual. Then a second or two later, after you've convinced yourself that it's nothing, have a servant grunt/brute walk out of the doorway and look at Daniel. It'd make you think twice before dismissing a mysteriously opened door in the future.

This encounter should only be done once in-game.

If fate frowns, we all perish.
Do not fear the darkness, but welcome its embrace.
01-04-2011, 10:10 PM
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RE: Things that would have made Amnesia scarier - by Xanatos - 01-04-2011, 10:10 PM



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