Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
How can I replace a texture on the "Static Object"?
Makiavel Offline
Junior Member

Posts: 13
Threads: 2
Joined: Jan 2011
Reputation: 0
#7
RE: How can I replace a texture on the "Static Object"?

Wait, don't static objects have their models in .dae format?
I tried to do what you told me with the entity, since their models are in .ent format and I can open them with model editor. I copy the files, changed the material in the model editor (in model editor it looked just the way I want), but when I try to use the entity in the level editor or the game, I see the original texture. And when I open the model in model editor again, I see the original texture and the "material" field is empty.
01-04-2011, 07:42 PM
Find


Messages In This Thread
RE: How can I replace a texture on the "Static Object"? - by Makiavel - 01-04-2011, 07:42 PM



Users browsing this thread: 1 Guest(s)