Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Dark Mode (currently the final version)
Mexxi Offline
Junior Member

Posts: 22
Threads: 3
Joined: Feb 2011
Reputation: 1
#2
RE: Dark Mode (currently the final version)

nice effort there. to me, this mod would make the game totally unappealing since it throws the last remains of realism out of the door. if at all, monsters should move slower, not daniel. this would give him the slight possibility of escape and would therefore change the gameplay into a more positive direction.
02-11-2011, 04:03 PM
Find


Messages In This Thread
RE: Dark Mode (currently the final version) - by Mexxi - 02-11-2011, 04:03 PM



Users browsing this thread: 1 Guest(s)