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I only wish Amnesia would be on consoles for one reason...
Sel Offline
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RE: I only wish Amnesia would be on consoles for one reason...

(02-18-2011, 09:34 AM)Kein Wrote:
Quote:...and so are 99% of pc gamers, what is your point?
PC gamers? PC gaming? r u srs
There is no such things anymore. Every game released for PC is a favor publisher doing for those ppl who once was "pc gamers".

Sorry I don't understand, one second you're promoting the PC GAMER MASTER RACE over 'consoletards', and now you're saying that pc gamers don't actually exist.

Right.

Do I even have to explain why this is the stupidest thing I've seen in a while, or can you figure it out yourself.

(02-18-2011, 09:34 AM)Kein Wrote: Sure, tell that EA: http://www.ea.com/crysis-2/blog/crysis-leak
Tell that to all publishers who don't release DLC for PC and whose games do not support AA (nvidia partner program TWIMTBP is f*cking free, you retards) because it is not worth to make "true" PC game. They all use such excuse about piracy.

Did you even read my post? Here I'll quote it again just for you.

(02-17-2011, 05:48 PM)Sel Wrote: Any developer who quotes piracy as a reason why they don't develop on the pc is lying through their teeth. Sure, it's harder to pull off, but still possible. There are a handful of benefits for developing for a console, sure, but exemption from piracy is not one of them.

Read it this time.

(02-18-2011, 09:34 AM)Kein Wrote: I DON'T want to see Frictional's games on consoles. Even bigger and successful studios can't afford developing two games for each platforms, not even saying Frics can do that. It means if their next game will be for consoles as well, it can't avoid all the changes that affects other multi-platform games.

Not even worth responding to.

(02-18-2011, 09:34 AM)Kein Wrote: Too sad that "overall simplification & casualisation" is the most common thing that affect such projects. There is a incredible amount of examples, and i already mentioned one before: Crysis 2.

You can quote consolification, and oversimplification all you want like the idiot you are, but it won't change anything. If you honestly think simplifying mechanics is always a bad thing you're wrong.

Here's some examples that show just how dumb you are.

Team Fortress --> Team fortress 2 (At launch obv, not now)
Mass effect --> Mass Effect 2
Company of Heroes (At launch again)
Halo 1

Each of these simplified mechanics from their predecessors/counterparts and in turn made a significantly better game.

Oh and, let not forget.

Penumbra:OV --> Black Plague --> Amnesia

Yup, how does it feel, Frictional simplifies their mechanics too, and are perfectly ripe for the metaphorical picking and being tossed into the console devs basket.

First they removed the combat system, then they simplified the puzzles, and items between BP, and Amnesia (And more obviously, but I don't think I need to write an essay just to prove you wrong even more~)

PS: How would you know crysis is oversimplified, did you play it, dirty pirate leaker user !~~~~~

Oh also anyone else spewing THE DEATH OF PC GAMING IN FAVOUR OF CONSOLES FOREVER OMGOMGOMG

http://software.intel.com/en-us/blogs/20...pc-gaming/
(This post was last modified: 02-19-2011, 04:10 AM by Sel.)
02-18-2011, 06:40 PM
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RE: I only wish Amnesia would be on consoles for one reason... - by Sel - 02-18-2011, 06:40 PM



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