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Reflections/thoughts on Amnesia
dph314 Offline
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#18
RE: Reflections/thoughts on Amnesia

Hmm. Well maybe for a game like Amnesia, that concentrates so much on environment, atmosphere, and sound, it might be worth incorporating the sound occlusion. If it's not incredibly time-consuming. I mean, being so small, the Frictional guys probably had a ton of work to do as it is.
04-29-2011, 07:01 PM
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Messages In This Thread
Reflections/thoughts on Amnesia - by LJFHutch - 03-30-2011, 11:32 AM
RE: Reflections/thoughts on Amnesia - by Gharren - 03-30-2011, 08:46 PM
RE: Reflections/thoughts on Amnesia - by Bek - 04-03-2011, 11:08 AM
RE: Reflections/thoughts on Amnesia - by NGW - 04-26-2011, 10:32 PM
RE: Reflections/thoughts on Amnesia - by NGW - 04-27-2011, 06:03 AM
RE: Reflections/thoughts on Amnesia - by dph314 - 04-28-2011, 05:08 AM
RE: Reflections/thoughts on Amnesia - by NGW - 04-28-2011, 05:29 AM
RE: Reflections/thoughts on Amnesia - by dph314 - 04-29-2011, 05:07 AM
RE: Reflections/thoughts on Amnesia - by dph314 - 04-29-2011, 07:01 PM
RE: Reflections/thoughts on Amnesia - by CoraNora - 05-02-2011, 10:51 PM



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