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Palistov needs your help! :)
palistov Offline
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#7
RE: Palistov needs your help! :)

Yeah that's what I did. I use Blender, so I already had to do a complex exporting process involving two different versions of Blender. After that I would store all of the texture and mesh files in my custom story root, create the .mat and .ent files, then copy and paste them into the amnesia game files. It apparently worked for my shirts and grunt arm, as well as the walls and floor, but for some reason the bed and bottle won't work. I'll try re-making the .ent and .mat files and see if that works, and make sure I create them directly into the Amnesia files.

By the way, when you create your entity in the ModelEditor, did you create a shape, then from that shape make the body? You need to create a body and give it physics properties or the game won't agree with it Sad I do believe it also needs a body to be able to be grabbed, otherwise it's just a floating texture of doom, haha.

Use the game's entities for reference; for example, I made my bed's body similar to the movable prison-style bed.

04-29-2011, 12:11 AM
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Messages In This Thread
Palistov needs your help! :) - by palistov - 04-28-2011, 03:31 AM
RE: Palistov needs your help! :) - by Mofo - 04-28-2011, 04:06 AM
RE: Palistov needs your help! :) - by palistov - 04-28-2011, 05:46 PM
RE: Palistov needs your help! :) - by MrBigzy - 04-28-2011, 11:20 PM
RE: Palistov needs your help! :) - by palistov - 04-28-2011, 11:52 PM
RE: Palistov needs your help! :) - by MrBigzy - 04-28-2011, 11:59 PM
RE: Palistov needs your help! :) - by palistov - 04-29-2011, 12:11 AM
RE: Palistov needs your help! :) - by MrBigzy - 04-29-2011, 12:20 AM
RE: Palistov needs your help! :) - by DonProtz - 04-29-2011, 12:24 AM
RE: Palistov needs your help! :) - by palistov - 04-29-2011, 01:48 AM



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