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Penumbra Flashlight Port to Amnesia (HD-fied)
RawkBandMan Offline
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RE: Penumbra Flashlight Port to Amnesia (HD-fied)

(10-03-2011, 07:05 PM)ZyLogicX Wrote: So, I have a question... If I use this in mu full conversion mod, than how would I approach this if I want people to have the flashlight.
Do this:

make a folder called (Depends on your custom name, and I can't remember yours off the top of my head) cs_models. (Cs is for Custom Story). Download the Flashlight, and put it in there, and follow the instructions you would do to properly install the flashlight. Then make a folder called cs_config. Copy all the config files from the config folder and paste em in the cs_config file. Then find the main_init file in cs_config, and rename it to cs_main_init.cfg Open it and edit this line

Resources = "resources.cfg"

and change it to

Resources = "cs_resources.cfg"



Then go to the main Amnesia folder, then copy the resources.cfg, paste it in the main amnesia folder, and rename it cs_resources.cfg.

Then go into the cs_resources, and find these lines

<Directory Path="/models" AddSubDirs="true" />

and change to

<Directory Path="/cs_models" AddSubDirs="true" />

Keep note that this line is in it twice. Only change the one that is right near gui, and textures.

Voila! It should work, but still have original sounds. For the sounds, you will need to make some sounds for it, and have the knowledge to change it to the lantern sounds. I am not sure how, so I cannot help there.


And be sure to include these folders and files in your .rar file when you release it!!!


I've come to learn to not fear the living, nor the dead... But the monsters that hide in closets.
(This post was last modified: 10-04-2011, 02:49 AM by RawkBandMan.)
10-04-2011, 02:47 AM
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RE: Penumbra Flashlight Port to Amnesia (HD-fied) - by RawkBandMan - 10-04-2011, 02:47 AM



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