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What's wrong..?
DannieWest Offline
Member

Posts: 156
Threads: 13
Joined: Apr 2011
Reputation: 0
#7
RE: What's wrong..?

Quote:There are often two parts to something happening:
1. Set up the script (This part should be done OnEnter or OnStart.)
2. Define what happens when it executes (This part should be done after Onstart or OnEnter)
So basicly, all stuff that is going to happen in the map could be put in between the first two barracks, or w/e they're called, and then u put out definitions to them below?

Sorry, still not working. Got an error saying Unexpected end of file. ..? This is the script now:
"void OnStart()
{
AddUseItemCallback("", "Honey", "mansion_1", "UsedHoneyOnDoor", true);
AddEntityCollideCallback("Player", "ScriptArea_1", HatchSwing", true, 0);
}

void UsedHoneyOnDoor(string &in asItem, string &in asEntity)
{
SetSwingDoorLocked("mansion_1", false, true);
PlaySoundAtEntity("", "unlock_door.snt", "mansion_1", 0.0f, true);
RemoveItem("Honey");
}

void HatchSwing(string &in asParent, string &in asChild, int alState)
{
AddPropImpulse("Hatchet_1", 0, 10, 0, "world");
}"
05-04-2011, 02:31 PM
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Messages In This Thread
What's wrong..? - by DannieWest - 05-04-2011, 01:23 PM
RE: What's wrong..? - by Russ Money - 05-04-2011, 01:33 PM
RE: What's wrong..? - by DannieWest - 05-04-2011, 01:41 PM
RE: What's wrong..? - by Russ Money - 05-04-2011, 01:46 PM
RE: What's wrong..? - by DannieWest - 05-04-2011, 01:49 PM
RE: What's wrong..? - by Acies - 05-04-2011, 02:06 PM
RE: What's wrong..? - by DannieWest - 05-04-2011, 02:31 PM
RE: What's wrong..? - by Roenlond - 05-04-2011, 02:59 PM
RE: What's wrong..? - by DannieWest - 05-04-2011, 03:13 PM
RE: What's wrong..? - by MrBigzy - 05-04-2011, 03:36 PM
RE: What's wrong..? - by DannieWest - 05-04-2011, 09:01 PM
RE: What's wrong..? - by MrBigzy - 05-04-2011, 09:16 PM
RE: What's wrong..? - by DannieWest - 05-04-2011, 09:20 PM
RE: What's wrong..? - by Acies - 05-04-2011, 09:40 PM
RE: What's wrong..? - by DannieWest - 05-05-2011, 08:40 AM



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