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HandObjects with joints?
Tanshaydar Offline
From Beyond

Posts: 3,085
Threads: 17
Joined: Mar 2009
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#4
RE: HandObjects with joints?

You might have to tie it to bones, because I did some work on enemies, like tieing particles to bones. If you don't tie those to bones, since enemies don't have shapes, particles were to be created and stay static.

(This post was last modified: 05-05-2011, 11:03 PM by Tanshaydar.)
05-05-2011, 11:02 PM
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Messages In This Thread
HandObjects with joints? - by MrBigzy - 05-05-2011, 02:01 PM
RE: HandObjects with joints? - by Tanshaydar - 05-05-2011, 06:28 PM
RE: HandObjects with joints? - by MrBigzy - 05-05-2011, 10:59 PM
RE: HandObjects with joints? - by Tanshaydar - 05-05-2011, 11:02 PM
RE: HandObjects with joints? - by MrBigzy - 05-05-2011, 11:28 PM
RE: HandObjects with joints? - by Tanshaydar - 05-05-2011, 11:58 PM
RE: HandObjects with joints? - by MrBigzy - 05-06-2011, 12:14 AM
RE: HandObjects with joints? - by Tanshaydar - 05-06-2011, 01:24 AM
RE: HandObjects with joints? - by MrBigzy - 05-06-2011, 01:39 AM
RE: HandObjects with joints? - by Tanshaydar - 05-06-2011, 01:47 AM
RE: HandObjects with joints? - by MrBigzy - 05-06-2011, 01:59 AM



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