Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[Solved]Full Conversion Still pointing to Default Directory
Apjjm Offline
Is easy to say

Posts: 496
Threads: 18
Joined: Apr 2011
Reputation: 52
#2
RE: Full Conversion Still pointing to Default Directory

Did you add the "Dazed" directory to the resources.cfg you are using?
Also, the animations are pointing to "animations/<file>" - so if this path doesn't exist that could be your problem. If you are replacing all the models, remove the listing of the models directory in the resources file - i believe it is specified in there twice for some reason, so perhaps a naming conflict error?

Also I don't know if paths have to be relative to the file you are using, the amnesia executable or whether the game completely ignores folders and just accesses stuff by file-name from the folders specified in resources.cfg (it certainly does that with any files used in scripting), so may be worth playing around with the paths.
(This post was last modified: 05-15-2011, 02:12 AM by Apjjm.)
05-15-2011, 02:08 AM
Find


Messages In This Thread
RE: Full Conversion Still pointing to Default Directory - by Apjjm - 05-15-2011, 02:08 AM



Users browsing this thread: 1 Guest(s)