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In Soviet Russia: You kill monster!
Kyle Offline
Posting Freak

Posts: 911
Threads: 36
Joined: Sep 2010
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#2
RE: In Soviet Russia: You kill monster!

Pretty good demonstration.

But, to be honest, I can easily do that. :/

Just have a collide callback. :p

void OnStart()
{
     AddEntityCollideCallback("Monster", "Barrel", "Func01", true, 1);
}
void Func01(string &in asParent, string &in asChild, int alState)
{
     FadeEnemyToSmoke('Monster", true);
}

05-15-2011, 02:25 AM
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Messages In This Thread
In Soviet Russia: You kill monster! - by Karai16 - 05-15-2011, 02:12 AM
RE: In Soviet Russia: You kill monster! - by Kyle - 05-15-2011, 02:25 AM
RE: In Soviet Russia: You kill monster! - by Kyle - 05-15-2011, 02:30 AM
RE: In Soviet Russia: You kill monster! - by Nye - 05-15-2011, 04:44 PM
RE: In Soviet Russia: You kill monster! - by Kyle - 05-15-2011, 03:40 PM
RE: In Soviet Russia: You kill monster! - by Anxt - 05-15-2011, 03:42 PM



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