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Poll: Should i add weapons(they're all kinda weak
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NO! No weapons for me!
48.15%
39 48.15%
Yes, add some weak old guns.
16.05%
13 16.05%
Yes, but only add melee weapons!
7.41%
6 7.41%
No, the addition of traps is good enough for me!
23.46%
19 23.46%
Yes, (post a reply with your idea)
4.94%
4 4.94%
Total 81 vote(s) 100%
* You voted for this item. [Show Results]

[Paracusia] A new game, i am working on, inspired by amnesia
BlueFury Offline
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Posts: 470
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#96
RE: [Paracusia] A new game, i am working on, inspired by amnesia

(07-15-2011, 08:31 PM)nemesis567 Wrote: 3rd: As things are as they are, could you place something as a completion percentage?

why, that will dissapoint people if im stuck on something and creating a game is not something you will just do, its hard and most of you here complaining dont even know how hard it is
(07-16-2011, 06:49 PM)Xanatos Wrote:
(07-15-2011, 08:31 PM)nemesis567 Wrote: 1st: I don't see the point of announcing this in this forums, I'd take it as advertising.

Because he was looking for other talented people to help with development (story writing, programming, voice acting, etc).

and because the people who play these games are on this forum
you want to see this on a doom3 forum?
(07-15-2011, 07:29 PM)hollowleviathan Wrote: Amnesia's menu is a camera in the gameword, it's just not 'flying through'.

i think the castle in the background with snow would be a good idea

Sticks and stones may break our bones, but words will break our hearts. – Robert Fulghum
(This post was last modified: 07-17-2011, 11:22 AM by BlueFury.)
07-17-2011, 11:20 AM
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RE: [Paracusia] A new game, i am working on, inspired by amnesia - by BlueFury - 07-17-2011, 11:20 AM



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