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prop force
xtron Offline
Senior Member

Posts: 402
Threads: 37
Joined: May 2011
Reputation: 2
#17
RE: prop force

(06-24-2011, 04:12 PM)Roenlond Wrote: Are you using the grunt ragdoll? I'm not sure if the original monster can be moved.

Yea it's the grunt ragdoll :/
Oh the AddPropImpulse works ^^. But...now he comes gliding on the floor. I want him up in the air.

AddPropImpulse("grunt_ragdoll_1", -20.0f, 1.50f, 0.0f, "world");

I tried 1.50f but no difference ingame. Any ideas on how to make him fly through the air?

[Image: 44917299.jpg]Dubstep <3
(This post was last modified: 06-24-2011, 04:43 PM by xtron.)
06-24-2011, 04:31 PM
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Messages In This Thread
prop force - by xtron - 06-22-2011, 03:56 PM
RE: prop force - by Khyrpa - 06-22-2011, 03:59 PM
RE: prop force - by xtron - 06-22-2011, 04:11 PM
RE: prop force - by Roenlond - 06-22-2011, 07:39 PM
RE: prop force - by xtron - 06-22-2011, 09:38 PM
RE: prop force - by Rownbear - 06-23-2011, 03:04 AM
RE: prop force - by xtron - 06-24-2011, 01:06 PM
RE: prop force - by Zinnkio - 07-10-2011, 02:03 PM
RE: prop force - by Roenlond - 06-24-2011, 01:17 PM
RE: prop force - by Rownbear - 06-24-2011, 01:40 PM
RE: prop force - by xtron - 06-24-2011, 02:04 PM
RE: prop force - by Roenlond - 06-24-2011, 02:20 PM
RE: prop force - by xtron - 06-24-2011, 02:41 PM
RE: prop force - by Roenlond - 06-24-2011, 02:44 PM
RE: prop force - by xtron - 06-24-2011, 02:58 PM
RE: prop force - by rojkish - 06-24-2011, 03:48 PM
RE: prop force - by Roenlond - 06-24-2011, 04:12 PM
RE: prop force - by xtron - 06-24-2011, 04:31 PM
RE: prop force - by Roenlond - 06-24-2011, 06:03 PM
RE: prop force - by xtron - 06-24-2011, 06:17 PM
RE: prop force - by Streetboat - 06-24-2011, 06:59 PM
RE: prop force - by xtron - 06-24-2011, 11:53 PM
RE: prop force - by Streetboat - 06-25-2011, 12:02 AM



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