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[Model]"new enemy" few animations missing but its working in the game *reup
plutomaniac Offline
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#15
RE: [Model]"new enemy" few animations missing but its working in the game

I know a lot about crashes and stuff, I help at the support forum. The leveleditor.log says:

Track 'servant_grunt_A_joint23' in 'male_arm.msh' does not have a corresponding bone! Skeleton bone name mismatch?

EDIT: Fixed it, you have to put the model folder at enemies folder
(This post was last modified: 07-20-2011, 08:06 PM by plutomaniac.)
07-20-2011, 08:03 PM
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RE: [Model]"new enemy" few animations missing but its working in the game - by plutomaniac - 07-20-2011, 08:03 PM



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