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Get rid of the "terror" music for a specific enemy
Patacorow Offline
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Posts: 135
Threads: 11
Joined: Jul 2011
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#5
RE: Get rid of the "terror" music for a specific enemy

Lol sorry, I'm just not very familiar with the authoring tools.

So how do I do this? :p

(also I just noticed I can set user defined variables through there... I've been using the .ent file until now. I feel stupid lol)

EDIT: I've looked around the properties of the entity's model and I still couldn't find a variable that would let me turn off the terror noise.

Also, in case you don't know what's the terror noise, it's this piece of non consensual ear sex:
http://www.youtube.com/watch?v=5ZDjwfH7kok
(This post was last modified: 07-21-2011, 05:16 PM by Patacorow.)
07-21-2011, 05:11 PM
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RE: Get rid of the "terror" music for a specific enemy - by Patacorow - 07-21-2011, 05:11 PM



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