Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Manually Stopping Monster Music?
palistov Offline
Posting Freak

Posts: 1,208
Threads: 67
Joined: Mar 2011
Reputation: 57
#5
RE: Manually Stopping Monster Music?

The enemy music prio is only used when there are multiple active monsters. You can create a custom entity file for your monster and remove the danger music file (means he's active). Then you can script your music to play when the monster becomes active and stop it whenever you wish Smile

08-17-2011, 08:57 PM
Find


Messages In This Thread
Manually Stopping Monster Music? - by Tanshaydar - 08-17-2011, 02:24 PM
RE: Manually Stopping Monster Music? - by palistov - 08-17-2011, 08:57 PM
RE: Manually Stopping Monster Music? - by MrBigzy - 08-17-2011, 09:57 PM



Users browsing this thread: 1 Guest(s)