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Is it possible to teleport when enemy hits you?
HumiliatioN Offline
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#13
RE: Is it possible to teleport when enemy hits you?

(08-18-2011, 02:56 PM)Tanshaydar Wrote: AddEntityCollideCallback("Player", "Monster", "Func01", false, 1);

void Func01(string &in asParent, string &in asChild, int alState)
{
Giveplayerdamage....
fadeout...
TeleportPlayer...
}


Is that clear enough? This is a simple workaround and needs some work to be polished.

Maybe I will try this one.

“Life is a game, play it”
08-18-2011, 03:06 PM
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RE: Is it possible to teleport when enemy hits you? - by HumiliatioN - 08-18-2011, 03:06 PM



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