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Help With a Monster
Elven Offline
Posting Freak

Posts: 862
Threads: 37
Joined: Aug 2011
Reputation: 26
#5
RE: Help With a Monster

I hope you know at least basic scripting. If you do then basically use this way. For example you name your monster as "monster" and you create area where monster must stand in the end as "monsterStand" (script area). Then onStart() you put:

void AddEntityCollideCallback("monster", "monsterStand", "monsterDelete", true, 0);

And then below you put:

void monsterDelete(string &in asParent, string &in asChild, int alState)
{
SetEntityActive("monster", false);
}

This would be easiest method to force it to disappear Smile

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Messages In This Thread
Help With a Monster - by Marche100 - 08-20-2011, 09:20 PM
RE: Help With a Monster - by Your Computer - 08-20-2011, 09:56 PM
RE: Help With a Monster - by Marche100 - 08-20-2011, 10:19 PM
RE: Help With a Monster - by Elven - 08-20-2011, 10:15 PM
RE: Help With a Monster - by Elven - 08-20-2011, 10:39 PM
RE: Help With a Monster - by Marche100 - 08-20-2011, 10:53 PM
RE: Help With a Monster - by Elven - 08-20-2011, 10:57 PM
RE: Help With a Monster - by Marche100 - 08-20-2011, 11:12 PM
RE: Help With a Monster - by Rownbear - 08-20-2011, 11:26 PM
RE: Help With a Monster - by Elven - 08-20-2011, 11:31 PM
RE: Help With a Monster - by Marche100 - 08-20-2011, 11:37 PM
RE: Help With a Monster - by Your Computer - 08-20-2011, 11:41 PM
RE: Help With a Monster - by Elven - 08-20-2011, 11:43 PM
RE: Help With a Monster - by Marche100 - 08-20-2011, 11:44 PM
RE: Help With a Monster - by Rownbear - 08-20-2011, 11:46 PM
RE: Help With a Monster - by Marche100 - 08-20-2011, 11:50 PM
RE: Help With a Monster - by Elven - 08-21-2011, 01:07 AM



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