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How do I make music that overrides enemy music?
palistov Offline
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#2
RE: How do I make music that overrides enemy music?

You need to make a custom entity without music files attached to its states. It has three states which play different music files: danger, search, and attack. Open up the enemy in the model editor and under user-defined variables, delete the fields for each music option. Then save it as a separate entity and use it. Good luck.

08-22-2011, 08:30 AM
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RE: How do I make music that overrides enemy music? - by palistov - 08-22-2011, 08:30 AM



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