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		<title><![CDATA[Frictional Games Forum (read-only) - Custom Stories, TCs & Mods]]></title>
		<link>https://www.frictionalgames.com/forum/</link>
		<description><![CDATA[Frictional Games Forum (read-only) - https://www.frictionalgames.com/forum]]></description>
		<pubDate>Wed, 04 Nov 2026 06:49:09 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[How to make a fade on a custom storys Amnesia ?]]></title>
			<link>https://www.frictionalgames.com/forum/thread-56562.html</link>
			<pubDate>Sun, 03 Nov 2019 12:20:15 +0000</pubDate>
			<guid isPermaLink="false">https://www.frictionalgames.com/forum/thread-56562.html</guid>
			<description><![CDATA[<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Bonjour ! C'est le deuxième forum que je crée sur ce site. Je voudrais faire un fondu, mais je ne comprends pas comment le faire. Je suis française, j'ai 12 ans et comme tout est en anglais, il m'est difficile de comprendre. <span style="color: #3c4043;" class="mycode_color"><span style="font-family: Verdana, Arial, sans-serif;" class="mycode_font"><span style="font-size: medium;" class="mycode_size">Merci d'avance, au revoir <img src="https://www.frictionalgames.com/forum/images/smilies/smile.gif" alt="Smile" title="Smile" class="smilie smilie_1" /> !</span></span></span></span></span>]]></description>
			<content:encoded><![CDATA[<span style="font-weight: bold;" class="mycode_b"><span style="font-size: medium;" class="mycode_size">Bonjour ! C'est le deuxième forum que je crée sur ce site. Je voudrais faire un fondu, mais je ne comprends pas comment le faire. Je suis française, j'ai 12 ans et comme tout est en anglais, il m'est difficile de comprendre. <span style="color: #3c4043;" class="mycode_color"><span style="font-family: Verdana, Arial, sans-serif;" class="mycode_font"><span style="font-size: medium;" class="mycode_size">Merci d'avance, au revoir <img src="https://www.frictionalgames.com/forum/images/smilies/smile.gif" alt="Smile" title="Smile" class="smilie smilie_1" /> !</span></span></span></span></span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[FATAL ERROR: Could not load script file!]]></title>
			<link>https://www.frictionalgames.com/forum/thread-56556.html</link>
			<pubDate>Thu, 31 Oct 2019 12:14:16 +0000</pubDate>
			<guid isPermaLink="false">https://www.frictionalgames.com/forum/thread-56556.html</guid>
			<description><![CDATA[Hello ! I have already seen a forum on this topic, but I have not had any answers. As soon as I try to run my custom story on Amnesia, a message appears : <br />
<br />
<span style="color: #ff3333;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">FATAL ERROR: Could not load script file "custom_stories/The                             </span></span><br />
<span style="color: #ff3333;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Room//maps/Part 1.hps"!</span></span><br />
<span style="color: #ff3333;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b"> main (46,12) : ERR : Expected "("</span></span><br />
<br />
I send you the script of my ".hps" file :<br />
<br />
<span style="color: #339933;" class="mycode_color">void OnStart()<br />
</span><br />
<br />
<span style="color: #339933;" class="mycode_color">{</span><br />
<br />
<span style="color: #339933;" class="mycode_color">SetPlayerCrouching(true);</span><br />
<span style="color: #339933;" class="mycode_color">SetPlayerActive(false);</span><br />
<span style="color: #339933;" class="mycode_color">FadeOut(0);</span><br />
<span style="color: #339933;" class="mycode_color">FadeIn(3);</span><br />
<span style="color: #339933;" class="mycode_color">AddEntityCollideCallback("Player", "Screamer_1", "Screamer", true, 1);</span><br />
<span style="color: #339933;" class="mycode_color">AddTimer("", 3, "Intro");</span><br />
<span style="color: #339933;" class="mycode_color">AddEntityCollideCallback("1", "Disparition", "MonstreDisparu", true, 1);</span><br />
<span style="color: #339933;" class="mycode_color">AddEntityCollideCallback("Poignée", "Attache", "Attaché", true, 1);</span><br />
<br />
<span style="color: #339933;" class="mycode_color">}</span><br />
<br />
<span style="color: #339933;" class="mycode_color">void Screamer(string &amp; in asParent, string &amp; in asChild, int alState)</span><br />
<br />
<span style="color: #339933;" class="mycode_color">{</span><br />
<br />
<span style="color: #339933;" class="mycode_color">SetEntityActive("1", true);</span><br />
<span style="color: #339933;" class="mycode_color">SetSwingDoorDisableAutoClose("Armoire", true);</span><br />
<span style="color: #339933;" class="mycode_color">AddPropForce("Armoire", 3000, 0, 0,"world");</span><br />
<span style="color: #339933;" class="mycode_color">AddPropImpulse("1", 2000, 0, 0, "world");</span><br />
<span style="color: #339933;" class="mycode_color">PlaySoundAtEntity("", "24_iron_maiden.snt", "Screamer_1", 0, false);</span><br />
<br />
<span style="color: #339933;" class="mycode_color">}</span><br />
<br />
<span style="color: #339933;" class="mycode_color">void Intro(string &amp;in asTimer)</span><br />
<br />
<span style="color: #339933;" class="mycode_color">{</span><br />
<br />
<span style="color: #339933;" class="mycode_color">SetPlayerCrouching(false);</span><br />
<span style="color: #339933;" class="mycode_color">SetPlayerActive(true);</span><br />
<span style="color: #339933;" class="mycode_color">PlaySoundAtEntity("", "react_sigh.snt", "Player", 0, false);</span><br />
<br />
<span style="color: #339933;" class="mycode_color">}</span><br />
<br />
<span style="color: #339933;" class="mycode_color">void MonstreDisparu(string &amp; in asParent, string &amp; in asChild, int alState)</span><br />
<br />
<span style="color: #339933;" class="mycode_color">{</span><br />
<br />
<span style="color: #339933;" class="mycode_color">SetEntityActive("1", false);</span><br />
<br />
<span style="color: #339933;" class="mycode_color">}</span><br />
<br />
<span style="color: #339933;" class="mycode_color">void Attaché(string &amp; in asParent, string &amp; in asChild, int alState)</span><br />
<br />
<span style="color: #339933;" class="mycode_color">{</span><br />
<br />
<span style="color: #339933;" class="mycode_color">SetEntityActive("Poignée", false);</span><br />
<span style="color: #339933;" class="mycode_color">SetEntityActive("Mount", false);</span><br />
<span style="color: #339933;" class="mycode_color">SetEntityActive("Lever", true);</span><br />
<span style="color: #339933;" class="mycode_color">PlaySoundAtEntity("", "level_wood_min_max01.snt", "Player", 0, false);</span><br />
<br />
<span style="color: #339933;" class="mycode_color">}</span><br />
<br />
However, I read again, but I did not find the solution to the problem. I hope you can help me. I thank you in advance, goodbye <img src="https://www.frictionalgames.com/forum/images/smilies/smile.gif" alt="Smile" title="Smile" class="smilie smilie_1" /> !]]></description>
			<content:encoded><![CDATA[Hello ! I have already seen a forum on this topic, but I have not had any answers. As soon as I try to run my custom story on Amnesia, a message appears : <br />
<br />
<span style="color: #ff3333;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">FATAL ERROR: Could not load script file "custom_stories/The                             </span></span><br />
<span style="color: #ff3333;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b">Room//maps/Part 1.hps"!</span></span><br />
<span style="color: #ff3333;" class="mycode_color"><span style="font-weight: bold;" class="mycode_b"> main (46,12) : ERR : Expected "("</span></span><br />
<br />
I send you the script of my ".hps" file :<br />
<br />
<span style="color: #339933;" class="mycode_color">void OnStart()<br />
</span><br />
<br />
<span style="color: #339933;" class="mycode_color">{</span><br />
<br />
<span style="color: #339933;" class="mycode_color">SetPlayerCrouching(true);</span><br />
<span style="color: #339933;" class="mycode_color">SetPlayerActive(false);</span><br />
<span style="color: #339933;" class="mycode_color">FadeOut(0);</span><br />
<span style="color: #339933;" class="mycode_color">FadeIn(3);</span><br />
<span style="color: #339933;" class="mycode_color">AddEntityCollideCallback("Player", "Screamer_1", "Screamer", true, 1);</span><br />
<span style="color: #339933;" class="mycode_color">AddTimer("", 3, "Intro");</span><br />
<span style="color: #339933;" class="mycode_color">AddEntityCollideCallback("1", "Disparition", "MonstreDisparu", true, 1);</span><br />
<span style="color: #339933;" class="mycode_color">AddEntityCollideCallback("Poignée", "Attache", "Attaché", true, 1);</span><br />
<br />
<span style="color: #339933;" class="mycode_color">}</span><br />
<br />
<span style="color: #339933;" class="mycode_color">void Screamer(string &amp; in asParent, string &amp; in asChild, int alState)</span><br />
<br />
<span style="color: #339933;" class="mycode_color">{</span><br />
<br />
<span style="color: #339933;" class="mycode_color">SetEntityActive("1", true);</span><br />
<span style="color: #339933;" class="mycode_color">SetSwingDoorDisableAutoClose("Armoire", true);</span><br />
<span style="color: #339933;" class="mycode_color">AddPropForce("Armoire", 3000, 0, 0,"world");</span><br />
<span style="color: #339933;" class="mycode_color">AddPropImpulse("1", 2000, 0, 0, "world");</span><br />
<span style="color: #339933;" class="mycode_color">PlaySoundAtEntity("", "24_iron_maiden.snt", "Screamer_1", 0, false);</span><br />
<br />
<span style="color: #339933;" class="mycode_color">}</span><br />
<br />
<span style="color: #339933;" class="mycode_color">void Intro(string &amp;in asTimer)</span><br />
<br />
<span style="color: #339933;" class="mycode_color">{</span><br />
<br />
<span style="color: #339933;" class="mycode_color">SetPlayerCrouching(false);</span><br />
<span style="color: #339933;" class="mycode_color">SetPlayerActive(true);</span><br />
<span style="color: #339933;" class="mycode_color">PlaySoundAtEntity("", "react_sigh.snt", "Player", 0, false);</span><br />
<br />
<span style="color: #339933;" class="mycode_color">}</span><br />
<br />
<span style="color: #339933;" class="mycode_color">void MonstreDisparu(string &amp; in asParent, string &amp; in asChild, int alState)</span><br />
<br />
<span style="color: #339933;" class="mycode_color">{</span><br />
<br />
<span style="color: #339933;" class="mycode_color">SetEntityActive("1", false);</span><br />
<br />
<span style="color: #339933;" class="mycode_color">}</span><br />
<br />
<span style="color: #339933;" class="mycode_color">void Attaché(string &amp; in asParent, string &amp; in asChild, int alState)</span><br />
<br />
<span style="color: #339933;" class="mycode_color">{</span><br />
<br />
<span style="color: #339933;" class="mycode_color">SetEntityActive("Poignée", false);</span><br />
<span style="color: #339933;" class="mycode_color">SetEntityActive("Mount", false);</span><br />
<span style="color: #339933;" class="mycode_color">SetEntityActive("Lever", true);</span><br />
<span style="color: #339933;" class="mycode_color">PlaySoundAtEntity("", "level_wood_min_max01.snt", "Player", 0, false);</span><br />
<br />
<span style="color: #339933;" class="mycode_color">}</span><br />
<br />
However, I read again, but I did not find the solution to the problem. I hope you can help me. I thank you in advance, goodbye <img src="https://www.frictionalgames.com/forum/images/smilies/smile.gif" alt="Smile" title="Smile" class="smilie smilie_1" /> !]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Play Custom Stories]]></title>
			<link>https://www.frictionalgames.com/forum/thread-56551.html</link>
			<pubDate>Thu, 24 Oct 2019 09:32:43 +0000</pubDate>
			<guid isPermaLink="false">https://www.frictionalgames.com/forum/thread-56551.html</guid>
			<description><![CDATA[<span style="font-size: small;" class="mycode_size"><span style="color: #333333;" class="mycode_color">Hey everyone, </span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="color: #333333;" class="mycode_color">I know Amnesia TDD now for 6-7 years because of Pewdiepie. I watched every single video of him like 3-4 times in the past years (so many of them got deleted the last years </span><img src="https://static.moddb.com/html/external/emoticons/sad.gif" alt="[Image: sad.gif]" class="mycode_img" /><span style="color: #333333;" class="mycode_color"> ) and also played it very much by myself. Now after a longer break I stumbled again over this game and really wanted to play great Custom Stories like Abduction, Through the Portal, Gary Dark Secrets, Followed By Death, Obscurity, Rain, Tenebris Lake, Lost the Lights and maaany more. I remember trying to download and play Custom Stories back in somewhere around 2013-2014 with a friend but we just couldn't get it to work, no matter how hard we tried. So I am sure this question is found here a lot but I have to ask if there is an easy and understandable tutorial for how you download and make CS playable. On my old laptop I owned Amnesia because I just bought it in the internet, now I use it on Steam if this information is important. Thanks for any help I get!</span></span><br />
<span style="font-size: small;" class="mycode_size"><br />
<span style="color: #333333;" class="mycode_color">Also I don't think anything like Custom Stories is possible for the Switch version? Had to buy the Amnesia collection after I saw it.</span></span><br />
<span style="color: #333333;" class="mycode_color"><span style="font-size: small;" class="mycode_size">I really hope someone can help me here. <img src="https://www.frictionalgames.com/forum/images/smilies/smile.gif" alt="Smile" title="Smile" class="smilie smilie_1" /> </span><span style="font-size: x-small;" class="mycode_size">Also the registration process here was... very hard compared to other forums and websites...</span><span style="font-size: x-small;" class="mycode_size"> I needed like 20 minutes till I managed to really login and change my password.</span></span><br />
<br />
<br />
<br />
Edit: I actually looked for tutorials now and managed to make them playable, so this can be removed if anyone even reads or will read it.]]></description>
			<content:encoded><![CDATA[<span style="font-size: small;" class="mycode_size"><span style="color: #333333;" class="mycode_color">Hey everyone, </span></span><br />
<span style="font-size: small;" class="mycode_size"><span style="color: #333333;" class="mycode_color">I know Amnesia TDD now for 6-7 years because of Pewdiepie. I watched every single video of him like 3-4 times in the past years (so many of them got deleted the last years </span><img src="https://static.moddb.com/html/external/emoticons/sad.gif" alt="[Image: sad.gif]" class="mycode_img" /><span style="color: #333333;" class="mycode_color"> ) and also played it very much by myself. Now after a longer break I stumbled again over this game and really wanted to play great Custom Stories like Abduction, Through the Portal, Gary Dark Secrets, Followed By Death, Obscurity, Rain, Tenebris Lake, Lost the Lights and maaany more. I remember trying to download and play Custom Stories back in somewhere around 2013-2014 with a friend but we just couldn't get it to work, no matter how hard we tried. So I am sure this question is found here a lot but I have to ask if there is an easy and understandable tutorial for how you download and make CS playable. On my old laptop I owned Amnesia because I just bought it in the internet, now I use it on Steam if this information is important. Thanks for any help I get!</span></span><br />
<span style="font-size: small;" class="mycode_size"><br />
<span style="color: #333333;" class="mycode_color">Also I don't think anything like Custom Stories is possible for the Switch version? Had to buy the Amnesia collection after I saw it.</span></span><br />
<span style="color: #333333;" class="mycode_color"><span style="font-size: small;" class="mycode_size">I really hope someone can help me here. <img src="https://www.frictionalgames.com/forum/images/smilies/smile.gif" alt="Smile" title="Smile" class="smilie smilie_1" /> </span><span style="font-size: x-small;" class="mycode_size">Also the registration process here was... very hard compared to other forums and websites...</span><span style="font-size: x-small;" class="mycode_size"> I needed like 20 minutes till I managed to really login and change my password.</span></span><br />
<br />
<br />
<br />
Edit: I actually looked for tutorials now and managed to make them playable, so this can be removed if anyone even reads or will read it.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[HPL2 Editor Download link not working]]></title>
			<link>https://www.frictionalgames.com/forum/thread-56464.html</link>
			<pubDate>Fri, 23 Aug 2019 08:37:33 +0000</pubDate>
			<guid isPermaLink="false">https://www.frictionalgames.com/forum/thread-56464.html</guid>
			<description><![CDATA[Hello, i have decided to create a thread due to the link of the HPL2 Editor is currently down, im into making custom stories but i can't download it now. Please help if possible.]]></description>
			<content:encoded><![CDATA[Hello, i have decided to create a thread due to the link of the HPL2 Editor is currently down, im into making custom stories but i can't download it now. Please help if possible.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Need help with Custom Story death hints]]></title>
			<link>https://www.frictionalgames.com/forum/thread-56368.html</link>
			<pubDate>Thu, 23 May 2019 16:33:10 +0000</pubDate>
			<guid isPermaLink="false">https://www.frictionalgames.com/forum/thread-56368.html</guid>
			<description><![CDATA[To make death hints in my Amnesia Custom Story I created a new category called "Hints" in extra_english.lang file and added some entries. But when I started the map, a debug message was shown: "Couldn't load language file extra_english.lang". All notes in the map were blank and main Custom Story description was missing. I removed the "Hints" category and placed entries in a "CustomStoryMain" category but it didn't work as well. Everything works fine without "Hints" category.<br />
<br />
I use SetDeathHint() function so it doesn't really matter where you put your death hints, I guess.<br />
<br />
I am pretty new to Custom Story creation therefore any help is appreciated.]]></description>
			<content:encoded><![CDATA[To make death hints in my Amnesia Custom Story I created a new category called "Hints" in extra_english.lang file and added some entries. But when I started the map, a debug message was shown: "Couldn't load language file extra_english.lang". All notes in the map were blank and main Custom Story description was missing. I removed the "Hints" category and placed entries in a "CustomStoryMain" category but it didn't work as well. Everything works fine without "Hints" category.<br />
<br />
I use SetDeathHint() function so it doesn't really matter where you put your death hints, I guess.<br />
<br />
I am pretty new to Custom Story creation therefore any help is appreciated.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[How to make custom billboards for amnesia mod!]]></title>
			<link>https://www.frictionalgames.com/forum/thread-56366.html</link>
			<pubDate>Wed, 22 May 2019 11:30:27 +0000</pubDate>
			<guid isPermaLink="false">https://www.frictionalgames.com/forum/thread-56366.html</guid>
			<description><![CDATA[Hey, we are working with my friend cool amnesia mod and we have a nice intro ready, but we need some customized billboard texts like "HumiliatoR &amp; Shyrtexx Presents" when player is walking and looking somewhere and the player is facing sometimes this kind of texts, when walking at the intro.<br />
<br />
Question is, how you do this? What tools you need?<br />
<br />
Thanks.  <img src="https://www.frictionalgames.com/forum/images/smilies/smile.gif" alt="Smile" title="Smile" class="smilie smilie_1" />]]></description>
			<content:encoded><![CDATA[Hey, we are working with my friend cool amnesia mod and we have a nice intro ready, but we need some customized billboard texts like "HumiliatoR &amp; Shyrtexx Presents" when player is walking and looking somewhere and the player is facing sometimes this kind of texts, when walking at the intro.<br />
<br />
Question is, how you do this? What tools you need?<br />
<br />
Thanks.  <img src="https://www.frictionalgames.com/forum/images/smilies/smile.gif" alt="Smile" title="Smile" class="smilie smilie_1" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[How to use "Automatic walking script!]]></title>
			<link>https://www.frictionalgames.com/forum/thread-56280.html</link>
			<pubDate>Wed, 27 Feb 2019 13:56:34 +0000</pubDate>
			<guid isPermaLink="false">https://www.frictionalgames.com/forum/thread-56280.html</guid>
			<description><![CDATA[Hey all, just wanna ask, I'm making with my friend new Amnesia mod and I'm planning to do Intro, but we don't know how to make player walk "automatically on certain point" how you do this?  <img src="https://www.frictionalgames.com/forum/images/smilies/huh.gif" alt="Huh" title="Huh" class="smilie smilie_17" /> <br />
<br />
Please, help us. <img src="https://www.frictionalgames.com/forum/images/smilies/smile.gif" alt="Smile" title="Smile" class="smilie smilie_1" />]]></description>
			<content:encoded><![CDATA[Hey all, just wanna ask, I'm making with my friend new Amnesia mod and I'm planning to do Intro, but we don't know how to make player walk "automatically on certain point" how you do this?  <img src="https://www.frictionalgames.com/forum/images/smilies/huh.gif" alt="Huh" title="Huh" class="smilie smilie_17" /> <br />
<br />
Please, help us. <img src="https://www.frictionalgames.com/forum/images/smilies/smile.gif" alt="Smile" title="Smile" class="smilie smilie_1" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Need a bit of help]]></title>
			<link>https://www.frictionalgames.com/forum/thread-56211.html</link>
			<pubDate>Sat, 19 Jan 2019 18:35:21 +0000</pubDate>
			<guid isPermaLink="false">https://www.frictionalgames.com/forum/thread-56211.html</guid>
			<description><![CDATA[Hello<br />
<br />
I am working on a small custom story and i need some commands to work but they aren't working. I need the player's max Health and Sanity to be 50 instead of 100 and i can't get it to work. Help is appreciated.]]></description>
			<content:encoded><![CDATA[Hello<br />
<br />
I am working on a small custom story and i need some commands to work but they aren't working. I need the player's max Health and Sanity to be 50 instead of 100 and i can't get it to work. Help is appreciated.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Custom story error]]></title>
			<link>https://www.frictionalgames.com/forum/thread-56125.html</link>
			<pubDate>Thu, 06 Dec 2018 00:00:23 +0000</pubDate>
			<guid isPermaLink="false">https://www.frictionalgames.com/forum/thread-56125.html</guid>
			<description><![CDATA[so i am making a custom story for amnesia. i made two maps and i notice the music stays the same as the music from the second map. so i make it so it plays specific music in a specific room, but when i added the code for that when i open the custom story the game crashes and says that it could not open the map and it said something about a function with the same name and parameters already exist. i've tried to fix it but nothing worked. please help! <img src="https://www.frictionalgames.com/forum/images/smilies/confused.gif" alt="Confused" title="Confused" class="smilie smilie_13" />]]></description>
			<content:encoded><![CDATA[so i am making a custom story for amnesia. i made two maps and i notice the music stays the same as the music from the second map. so i make it so it plays specific music in a specific room, but when i added the code for that when i open the custom story the game crashes and says that it could not open the map and it said something about a function with the same name and parameters already exist. i've tried to fix it but nothing worked. please help! <img src="https://www.frictionalgames.com/forum/images/smilies/confused.gif" alt="Confused" title="Confused" class="smilie smilie_13" />]]></content:encoded>
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			<title><![CDATA[Anyone need custom music for their custom story?]]></title>
			<link>https://www.frictionalgames.com/forum/thread-54793.html</link>
			<pubDate>Mon, 05 Nov 2018 16:15:45 +0000</pubDate>
			<guid isPermaLink="false">https://www.frictionalgames.com/forum/thread-54793.html</guid>
			<description><![CDATA[<span style="color: #1c1c1c;" class="mycode_color">Because I would be willing to make some for you! If you want to know more, PM or email me, I can send you my portfolio and we can discuss other things. </span><br />
<br />
<span style="color: #1c1c1c;" class="mycode_color">Note, I am not going to work for free, but I can be very cheap (this can be discussed further in PM's.)</span>]]></description>
			<content:encoded><![CDATA[<span style="color: #1c1c1c;" class="mycode_color">Because I would be willing to make some for you! If you want to know more, PM or email me, I can send you my portfolio and we can discuss other things. </span><br />
<br />
<span style="color: #1c1c1c;" class="mycode_color">Note, I am not going to work for free, but I can be very cheap (this can be discussed further in PM's.)</span>]]></content:encoded>
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			<title><![CDATA[Custom hands]]></title>
			<link>https://www.frictionalgames.com/forum/thread-54588.html</link>
			<pubDate>Sun, 09 Sep 2018 03:20:19 +0000</pubDate>
			<guid isPermaLink="false">https://www.frictionalgames.com/forum/thread-54588.html</guid>
			<description><![CDATA[Alright, so I'm looking to mod Amnesia a bit to freshen up the aesthetic, I would like to change up the hands that you use when holding the lantern. Does anyone know how I could change these? I've done some experiments with the model editor, although whenever I import the custom arm over the old one my game crashes, any tips? (Also, do note that the hand itself doesn't match up with the bones either, although it does use them if that makes sense, any bit of help would be appreciated)]]></description>
			<content:encoded><![CDATA[Alright, so I'm looking to mod Amnesia a bit to freshen up the aesthetic, I would like to change up the hands that you use when holding the lantern. Does anyone know how I could change these? I've done some experiments with the model editor, although whenever I import the custom arm over the old one my game crashes, any tips? (Also, do note that the hand itself doesn't match up with the bones either, although it does use them if that makes sense, any bit of help would be appreciated)]]></content:encoded>
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			<title><![CDATA[Isle (custom story)]]></title>
			<link>https://www.frictionalgames.com/forum/thread-54464.html</link>
			<pubDate>Wed, 25 Apr 2018 10:47:12 +0000</pubDate>
			<guid isPermaLink="false">https://www.frictionalgames.com/forum/thread-54464.html</guid>
			<description><![CDATA[Just a thread about Isle.]]></description>
			<content:encoded><![CDATA[Just a thread about Isle.]]></content:encoded>
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			<title><![CDATA[I'm unable to continue in "The Great Work"]]></title>
			<link>https://www.frictionalgames.com/forum/thread-54459.html</link>
			<pubDate>Sun, 22 Apr 2018 18:26:02 +0000</pubDate>
			<guid isPermaLink="false">https://www.frictionalgames.com/forum/thread-54459.html</guid>
			<description><![CDATA[In chapter 3: clock, there is a room were you have to to pull two levers while one of them is still cranking or whatever to open the door, before this you take a lot of damage from a fall, and without full health, you limp very slowly making you unable to complete the task to proceed. I don't have any Laudanum's, and their are not any in the library or the end of Samuel's Mansion, so is there something I can do to proceed, or am I going to restart and conserve Laudanum's? Please help me, thanks, Toryn.]]></description>
			<content:encoded><![CDATA[In chapter 3: clock, there is a room were you have to to pull two levers while one of them is still cranking or whatever to open the door, before this you take a lot of damage from a fall, and without full health, you limp very slowly making you unable to complete the task to proceed. I don't have any Laudanum's, and their are not any in the library or the end of Samuel's Mansion, so is there something I can do to proceed, or am I going to restart and conserve Laudanum's? Please help me, thanks, Toryn.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[The Great Work bug..]]></title>
			<link>https://www.frictionalgames.com/forum/thread-54409.html</link>
			<pubDate>Sat, 07 Apr 2018 16:09:29 +0000</pubDate>
			<guid isPermaLink="false">https://www.frictionalgames.com/forum/thread-54409.html</guid>
			<description><![CDATA[Hello, I was playing the great work and when I got to the part 5 and needed to open the table with hammer and chipper, I didn't have any in my inventory since monsters in part 4 took my items and i didn't find the two tools on my way through the part 4, if you have any suggestions on how to bypass this or add the tools to my inventory, please respond here. Regards.]]></description>
			<content:encoded><![CDATA[Hello, I was playing the great work and when I got to the part 5 and needed to open the table with hammer and chipper, I didn't have any in my inventory since monsters in part 4 took my items and i didn't find the two tools on my way through the part 4, if you have any suggestions on how to bypass this or add the tools to my inventory, please respond here. Regards.]]></content:encoded>
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		<item>
			<title><![CDATA[Mod crashes whenever i change level]]></title>
			<link>https://www.frictionalgames.com/forum/thread-54390.html</link>
			<pubDate>Sat, 31 Mar 2018 11:30:39 +0000</pubDate>
			<guid isPermaLink="false">https://www.frictionalgames.com/forum/thread-54390.html</guid>
			<description><![CDATA[I play Penumbra: Twilight of the Archaic and whenever I go through the vent, it crashes and telling me there's an error in my file, but I can't read the rest of it and it was too short to read.<br />
Can somebody help me? (Sorry for my grammar)]]></description>
			<content:encoded><![CDATA[I play Penumbra: Twilight of the Archaic and whenever I go through the vent, it crashes and telling me there's an error in my file, but I can't read the rest of it and it was too short to read.<br />
Can somebody help me? (Sorry for my grammar)]]></content:encoded>
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		<item>
			<title><![CDATA[Can't make an unlockable door]]></title>
			<link>https://www.frictionalgames.com/forum/thread-54073.html</link>
			<pubDate>Mon, 22 Jan 2018 05:55:59 +0000</pubDate>
			<guid isPermaLink="false">https://www.frictionalgames.com/forum/thread-54073.html</guid>
			<description><![CDATA[I've been trying all the solutions I can but nothing works! Here's my script.<br />
<br />
void OnStart()<br />
{<br />
    AddUseItemCallback("", "CSBedroomKey", "CSBedroomDoor", "UseKeyOnCSBedroomDoor", true);<br />
}<br />
void FUNCTION(string &amp;in asItem, string &amp;in asEntity)<br />
{<br />
    SetSwingDoorLocked(asEntity, false, true);<br />
    PlaySoundAtEntity("", "unlock_door", asEntity, 0, false);<br />
    RemoveItem(asItem);<br />
}]]></description>
			<content:encoded><![CDATA[I've been trying all the solutions I can but nothing works! Here's my script.<br />
<br />
void OnStart()<br />
{<br />
    AddUseItemCallback("", "CSBedroomKey", "CSBedroomDoor", "UseKeyOnCSBedroomDoor", true);<br />
}<br />
void FUNCTION(string &amp;in asItem, string &amp;in asEntity)<br />
{<br />
    SetSwingDoorLocked(asEntity, false, true);<br />
    PlaySoundAtEntity("", "unlock_door", asEntity, 0, false);<br />
    RemoveItem(asItem);<br />
}]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[How do I get Mods to work]]></title>
			<link>https://www.frictionalgames.com/forum/thread-53955.html</link>
			<pubDate>Thu, 23 Nov 2017 03:20:29 +0000</pubDate>
			<guid isPermaLink="false">https://www.frictionalgames.com/forum/thread-53955.html</guid>
			<description><![CDATA[Hello,<br />
<br />
I am trying to play penumbra and converted based mods for Amnesia: The Dark Decent, and they won't show up in the custom story launcher in the menu. I did not buy Amnesia from steam, I bought it from the Mac App Store since I have a Mac Os X pro 10.9.5. How do I fix this. Does it have to do with the depending unRAR archiver app, does it have to do with compatibility, or may it have bugs/glitches? I need someone who posts solutions to answer this thread. Thank you.<img src="https://www.frictionalgames.com/forum/images/smilies/smile.gif" alt="Smile" title="Smile" class="smilie smilie_1" />]]></description>
			<content:encoded><![CDATA[Hello,<br />
<br />
I am trying to play penumbra and converted based mods for Amnesia: The Dark Decent, and they won't show up in the custom story launcher in the menu. I did not buy Amnesia from steam, I bought it from the Mac App Store since I have a Mac Os X pro 10.9.5. How do I fix this. Does it have to do with the depending unRAR archiver app, does it have to do with compatibility, or may it have bugs/glitches? I need someone who posts solutions to answer this thread. Thank you.<img src="https://www.frictionalgames.com/forum/images/smilies/smile.gif" alt="Smile" title="Smile" class="smilie smilie_1" />]]></content:encoded>
		</item>
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			<title><![CDATA[Litronom's custom stories problem]]></title>
			<link>https://www.frictionalgames.com/forum/thread-53949.html</link>
			<pubDate>Sun, 19 Nov 2017 12:40:33 +0000</pubDate>
			<guid isPermaLink="false">https://www.frictionalgames.com/forum/thread-53949.html</guid>
			<description><![CDATA[Welcome, i have problems with litronom customs.<br />
<br />
In "It's hurting my eyes" NPC Luffy does not appear so it's impossible to leave the store.<br />
<br />
In "The small horse-Prolouge" last map don't load properly. You walking on skybox<br />
(correct me if I'm wrong). <br />
<br />
I'm also adding screenshots form "the small horse"<br />

<br />
<img src="https://www.frictionalgames.com/forum/images/attachtypes/image.gif" title="JPG Image" border="0" alt=".jpg" />
&nbsp;&nbsp;<a href="attachment.php?aid=6070" target="_blank" title="">20171119133723_1.jpg</a> (Size: 80.63 KB / Downloads: 624)

<br />
<img src="https://www.frictionalgames.com/forum/images/attachtypes/image.gif" title="JPG Image" border="0" alt=".jpg" />
&nbsp;&nbsp;<a href="attachment.php?aid=6071" target="_blank" title="">20171119133716_1.jpg</a> (Size: 108.04 KB / Downloads: 538)
]]></description>
			<content:encoded><![CDATA[Welcome, i have problems with litronom customs.<br />
<br />
In "It's hurting my eyes" NPC Luffy does not appear so it's impossible to leave the store.<br />
<br />
In "The small horse-Prolouge" last map don't load properly. You walking on skybox<br />
(correct me if I'm wrong). <br />
<br />
I'm also adding screenshots form "the small horse"<br />

<br />
<img src="https://www.frictionalgames.com/forum/images/attachtypes/image.gif" title="JPG Image" border="0" alt=".jpg" />
&nbsp;&nbsp;<a href="attachment.php?aid=6070" target="_blank" title="">20171119133723_1.jpg</a> (Size: 80.63 KB / Downloads: 624)

<br />
<img src="https://www.frictionalgames.com/forum/images/attachtypes/image.gif" title="JPG Image" border="0" alt=".jpg" />
&nbsp;&nbsp;<a href="attachment.php?aid=6071" target="_blank" title="">20171119133716_1.jpg</a> (Size: 108.04 KB / Downloads: 538)
]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[My Custom Story won't load]]></title>
			<link>https://www.frictionalgames.com/forum/thread-53920.html</link>
			<pubDate>Thu, 19 Oct 2017 20:37:27 +0000</pubDate>
			<guid isPermaLink="false">https://www.frictionalgames.com/forum/thread-53920.html</guid>
			<description><![CDATA[I'm working on a Custom Story. I have added a monster, and to see if it's following its path, I want to test my game, but it won't show in among the Custom Story list in Amnesia when starting the game.<br />
<br />
Can someone please help me? <img src="https://www.frictionalgames.com/forum/images/smilies/huh.gif" alt="Huh" title="Huh" class="smilie smilie_17" />]]></description>
			<content:encoded><![CDATA[I'm working on a Custom Story. I have added a monster, and to see if it's following its path, I want to test my game, but it won't show in among the Custom Story list in Amnesia when starting the game.<br />
<br />
Can someone please help me? <img src="https://www.frictionalgames.com/forum/images/smilies/huh.gif" alt="Huh" title="Huh" class="smilie smilie_17" />]]></content:encoded>
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		<item>
			<title><![CDATA[Hey Frictional Forum! [CALLING ALL DESIGNERS]]]></title>
			<link>https://www.frictionalgames.com/forum/thread-53892.html</link>
			<pubDate>Tue, 12 Sep 2017 19:04:22 +0000</pubDate>
			<guid isPermaLink="false">https://www.frictionalgames.com/forum/thread-53892.html</guid>
			<description><![CDATA[Damn it's been forever since I have last checked on this forum. Allow me to introduce myself, I am the creator of the Amnesia Hill series that released like....frick 5+ years ago. I am surprised how there are still active members of the community both here and on ModdB. What has everyone been up to since modding for this game? I will say that Amnesia Hill was my jumping off point into college. It is why I'm here and why I still have this last year until I graduate. I've veered away from game design for a while to work on web and mobile, but I still have a passion for the topic and have specialized in it now. The Amnesia community was such a tight knit crowd and I missed it so much, I miss all of you lovelies.<br />
<br />
Sooo my question is what has everyone been up to in the community since then? What are you working on now? Right now, I am working on node and server side programming to build upon my front end skills to become a full stack professional, with a little 3D modeling and game design on the side still. Hope to hear from someone on here soon, it's been too long!]]></description>
			<content:encoded><![CDATA[Damn it's been forever since I have last checked on this forum. Allow me to introduce myself, I am the creator of the Amnesia Hill series that released like....frick 5+ years ago. I am surprised how there are still active members of the community both here and on ModdB. What has everyone been up to since modding for this game? I will say that Amnesia Hill was my jumping off point into college. It is why I'm here and why I still have this last year until I graduate. I've veered away from game design for a while to work on web and mobile, but I still have a passion for the topic and have specialized in it now. The Amnesia community was such a tight knit crowd and I missed it so much, I miss all of you lovelies.<br />
<br />
Sooo my question is what has everyone been up to in the community since then? What are you working on now? Right now, I am working on node and server side programming to build upon my front end skills to become a full stack professional, with a little 3D modeling and game design on the side still. Hope to hear from someone on here soon, it's been too long!]]></content:encoded>
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