(09-02-2011, 10:05 AM)Acies Wrote: Tried it out. Animations are required for the monster to work. Otherwise it will simply disappear once the level is loaded.
Ah well. Thanks for trying. So it needs to load any animation with the same names as the grunt's animations, or it needs the exact same animations as the grunt? What I'm getting at is, perhaps creating an idle animation that essentially made it appear as if it didn't have any animation would solve the issue...
My first priority will always be to Chaos.