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How to make a "the end" thingy when i go trough a door?
wisecow Offline
Junior Member

Posts: 4
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Joined: Mar 2011
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#1
How to make a "the end" thingy when i go trough a door?

I would really like to know how i do this cuz without it i can't finish my custom story Sad plz help me.
09-03-2011, 10:47 AM
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Khyrpa Offline
Senior Member

Posts: 638
Threads: 10
Joined: Apr 2011
Reputation: 24
#2
RE: How to make a "the end" thingy when i go trough a door?

SetEntityPlayerInteractCallback(string& asName, string& asCallback, bool abRemoveOnInteraction);

in the callback just use

StartCredits(string& asMusic, bool abLoopMusic, string& asTextCat, string& asTextEntry, int alEndNum);

09-03-2011, 11:10 AM
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