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Using a hatch door as a level door?
SonOfLiberty796 Offline
Senior Member

Posts: 371
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Joined: Aug 2011
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#1
Using a hatch door as a level door?

So I would like to know if it's possible to use a hatch door as a level door, so when the player touches it, he goes into another map, just like a ordinary level door.

Please help.
(This post was last modified: 09-16-2011, 04:24 AM by SonOfLiberty796.)
09-16-2011, 03:51 AM
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Kurton Offline
Senior Member

Posts: 533
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Joined: Oct 2010
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#2
RE: Using a hatch door as a level door?

Open the hatch entity in the Model Editor, go to "User Defined Variables" and change it from Lever (or whatever it is) to LevelDoor, then save it as something with a new name.

09-16-2011, 04:12 AM
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SonOfLiberty796 Offline
Senior Member

Posts: 371
Threads: 39
Joined: Aug 2011
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#3
RE: Using a hatch door as a level door?

(09-16-2011, 04:12 AM)Kurton Wrote: Open the hatch entity in the Model Editor, go to "User Defined Variables" and change it from Lever (or whatever it is) to LevelDoor, then save it as something with a new name.
Alright, Ill try that and come back to tell you my results.

EDIT: It works! Thanks dude Smile
(This post was last modified: 09-16-2011, 04:24 AM by SonOfLiberty796.)
09-16-2011, 04:14 AM
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