Can I use trig functions in HPS? I've tried a few different ways of writing it but all have so far failed.
I don't have a specific idea yet, but they could come in use when trying to make the player go dizzy and start shaking his head, or to make lights oscillate between multiple different colours
(these are poor examples i know
, I could probably come up with better ones with a bit of time).
So far I have tried:
Sin(30.0f)
sin(30.0f)
Sine(30.0f)
sine(30.0f)
Is there a way? I could make a few cool effects if it's possible, but so far I've had no luck...