Script:
void Onstart()
{AddEntityCollideCallback("Player", "ScareOne", "ScareOne", true, 1);}
void ScareOne(string &in asParent, string &in asChild, int alState){SetLampLit("ScareOneLight", true, true);SetLampLit("ScareOneLightTwo", true, true);SetEntityActive("ScareOneMonster", true);ShowEnemyPlayerPosition("ScareOneMonster");PlaySoundAtEntity("", "react_scare3.ogg", "Player", 10.0f, true);PlayMusic("LevelOneMusic", true, 10.0f, 2.0f, 2.0f, true);}
void OnEnter(){}void OnLeave(){}
Custom Story Settings:
Lang file:
That's it then. You've commited murder and you've been sent to prison for life. You've become deranged, and insane for the time you've been in there.[br]You want to find a way out anyway you can. Even if it includes bloodshed.[br]You need to get out.
What's wrong with this, when I walk into the area stated, it doesn't activate