Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Is there any way to make a entity spawn relevant to where you are?
flamez3 Offline
Posting Freak

Posts: 1,281
Threads: 48
Joined: Apr 2011
Reputation: 57
#1
Is there any way to make a entity spawn relevant to where you are?

Is there any way to make a entity spawn relevant to where you are? Such as behind you not matter where you are
?

10-19-2011, 04:33 AM
Find
palistov Offline
Posting Freak

Posts: 1,208
Threads: 67
Joined: Mar 2011
Reputation: 57
#2
RE: Is there any way to make a entity spawn relevant to where you are?

It's possible but involves a lot of script areas and some clever scripting.

10-19-2011, 04:46 AM
Find
flamez3 Offline
Posting Freak

Posts: 1,281
Threads: 48
Joined: Apr 2011
Reputation: 57
#3
RE: Is there any way to make a entity spawn relevant to where you are?

(10-19-2011, 04:46 AM)palistov Wrote: It's possible but involves a lot of script areas and some clever scripting.
....You know how to do it?....Smile

Actually, do you just spawn a crap load of scriptareas where the player could go, put the entity behind them all, and make an if function so that if 1 area's activated already, you can't make go trhough any more sciptareas?

(This post was last modified: 10-19-2011, 04:53 AM by flamez3.)
10-19-2011, 04:52 AM
Find




Users browsing this thread: 1 Guest(s)