You'll want to set up a global or local variable and set it to 0. When you light a candle, +1 to the variable. When the variable equals 4, make the active monster entity set to false.
You'll want to set up a global or local variable and set it to 0. When you light a candle, +1 to the variable. When the variable equals 4, make the active monster entity set to false.
Uhm... I've been trying to get it to work, but I don't entirely understand variables. What do I have to do to make the candles add one to the variable, and how do I make it register it when it reaches 4?
(10-28-2011, 08:36 PM)Dobbydoo Wrote: Uhm... I've been trying to get it to work, but I don't entirely understand variables. What do I have to do to make the candles add one to the variable, and how do I make it register it when it reaches 4?
(10-28-2011, 08:36 PM)Dobbydoo Wrote: Uhm... I've been trying to get it to work, but I don't entirely understand variables. What do I have to do to make the candles add one to the variable, and how do I make it register it when it reaches 4?