Vipes
Junior Member
Posts: 39
Threads: 11
Joined: Dec 2011
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Playing with Toilet Paper: Help with converting Penumbra files, makeing them Physical
I was testing out the Tutorial, and decided to do a phys object, a roll of toilet paper.
Did the textures and whatnot, opened the model file, ect.
However I can't get the thing to be physical and be effected with gravity.
I took a look at a wine bottle, and made these changes to the shape, under Body tab
2
0.2
0.2
20
20
1
Continuous
Collide non
surface effects
gravity
I then -hopefully- attached the shape to the model. I went to the attachment tab, hit the Submesh button. I hit attach, then I clicked on the mesh. I saved and put the entity in the map. When I went to the MapViewer, I noticed it was just floating there. What did I do wrong?
And it works perfectly in the model test.
Nevermind, found out how.
Settings > User Defined Variables
(This post was last modified: 12-15-2011, 01:50 AM by Vipes.)
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12-14-2011, 07:57 PM |
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