| Vipes   Junior Member
 
 Posts: 39
 Threads: 11
 Joined: Dec 2011
 Reputation: 
0
 | 
			| Playing with Toilet Paper: Help with converting Penumbra files, makeing them Physical 
 
				I was testing out the Tutorial, and decided to do a phys object, a roll of toilet paper.
 Did the textures and whatnot, opened the model file, ect.
 
 However I can't get the thing to be physical and be effected with gravity.
 
 I took a look at a wine bottle, and made these changes to the shape, under Body tab
 
 2
 0.2
 0.2
 20
 20
 1
 
 Continuous
 Collide non
 surface effects
 gravity
 
 
 
 I then -hopefully- attached the shape to the model. I went to the attachment tab, hit the Submesh button. I hit attach, then I clicked on the mesh. I saved and put the entity in the map. When I went to the MapViewer, I noticed it was just floating there. What did I do wrong?
 
 And it works perfectly in the model test.
 Nevermind, found out how.
 
 Settings > User Defined Variables
 
 
				
(This post was last modified: 12-15-2011, 01:50 AM by Vipes.)
 |  | 
	| 12-14-2011, 07:57 PM |  |