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what the script Doorslam but reverse
jessehmusic Offline
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#11
RE: what the script Doorslam but reverse

AddPropImpulse("doorlsam_1", 21.5, 0, -2.75, "");
Cuz X is 21.5 and y 0 and z is -2.75

http://www.moddb.com/mods/jessehmusic - Hospital of horror , WIP
12-27-2011, 04:32 PM
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flamez3 Offline
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#12
RE: what the script Doorslam but reverse

(12-27-2011, 04:32 PM)jessehmusic Wrote: AddPropImpulse("doorlsam_1", 21.5, 0, -2.75, "");
Cuz X is 21.5 and y 0 and z is -2.75
No, don't put the co-ordinates of the door in. Put the desired force in the the floats.

12-27-2011, 04:35 PM
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jessehmusic Offline
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#13
RE: what the script Doorslam but reverse

the cords of the area then or do i have wrong this is so hard :S

http://www.moddb.com/mods/jessehmusic - Hospital of horror , WIP
12-27-2011, 04:37 PM
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Linus Ågren Offline
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#14
RE: what the script Doorslam but reverse

You're not supposed to use the values from the position of the object. Test with different values to give the door the force you want it to. I tend to use values like 10.0f.

Creator of The Dark Treasure.
12-27-2011, 04:38 PM
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