(04-10-2013, 04:48 PM)patoucheminouch Wrote: You see the dark way on the right side of the screenshot?
Now, rewatch the Halloween Trailer. When Oswald enters the dark corridor, we can notice that the details, in the entry of this corridor, are the same. (Sorry, I don't have a screenshot of that moment in the Halloween Trailer)
And, the screenshot shows a room with a sort of machine we can see in the Trailer. The utility of saying that is that if you understood what I meant, you will know when Oswald encounters the monster of the Trailer.
I already imagine myself saying: "Eh, this the place the screenshot was showing! I know that I will soon encounter a monster...."
Yeah, I noticed that too a while ago, glad it didn't go unnoticed.
(11-09-2012, 07:31 AM)Potato Wrote:
Spoiler below!
Oh, looking closely now, the tunnel on the left of the 3rd screenshot is from the trailer, it's from the segment where you encounter the pig monster. You can tell by the pipes, light, and the boxes stacked next to it. Oh, and it looks like that also turns out to be the pneumatic message system (Hmm, I thought it was a message system, looking at it again, looks like it's a gas dispensing system or a early battery input of sorts.) room also shown in the trailer. Kinda know what to predict now, but, oh well.
But yeah, I agree, when I encounter that room in-game, there will certainly be this feel of dread I won't encounter anywhere else in the game, in the fact that, I know for certain that there's a monster ahead and that I won't be safe. I have a feeling that that segment already follows the 'puzzle: puzzle solved: scare' pattern of a lot of puzzle based horror games, probably in which you have to put the battery in the device like in the trailer, then go to that area where the monster is.