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Can anyone tell me whats wrong?
ammislol Offline
Junior Member

Posts: 24
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Joined: Feb 2012
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#1
Can anyone tell me whats wrong?

Have i forgotten something?

I have a Level door, that takes me to my other map. But every time i try to enter the door i get this error.


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(This post was last modified: 02-22-2012, 08:02 PM by ammislol.)
02-21-2012, 09:26 PM
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Your Computer Offline
SCAN ME!

Posts: 3,456
Threads: 32
Joined: Jul 2011
Reputation: 235
#2
RE: Can anyone tell me whats wrong?

It looks like you forgot to put "void" before OnLeave, and it also seems that you forgot to close or end something. However, i can't say for sure until you post your code.

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02-21-2012, 09:28 PM
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ammislol Offline
Junior Member

Posts: 24
Threads: 6
Joined: Feb 2012
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#3
RE: Can anyone tell me whats wrong?

(02-21-2012, 09:28 PM)Your Computer Wrote: It looks like you forgot to put "void" before OnLeave, and it also seems that you forgot to close or end something. However, i can't say for sure until you post your code.

void OnStart()
{
AddEntityCollideCallback("Player", "ScriptArea_15", "ActivateMonster1", false, 0);
}



void OnEnter()
{
void ActivateMonster1(string &in asParent, string &in asChild, int alState)
{
SetEntityActive("waterlurker_2", true);
}




void OnLeave()
{
}
02-21-2012, 09:31 PM
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Linus Ågren Offline
Senior Member

Posts: 309
Threads: 58
Joined: Jan 2011
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#4
RE: Can anyone tell me whats wrong?

PHP Code: (Select All)
void OnStart()
{
AddEntityCollideCallback("Player""ScriptArea_15""ActivateMonster1"false0);
}

void OnEnter()
{

}

void OnLeave()
{

}

void ActivateMonster1(string &in asParentstring &in asChildint alState)
{
SetEntityActive("waterlurker_2"true);


You need your function outside any other function as long as you don't make your own.

Creator of The Dark Treasure.
02-21-2012, 09:35 PM
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ammislol Offline
Junior Member

Posts: 24
Threads: 6
Joined: Feb 2012
Reputation: 0
#5
RE: Can anyone tell me whats wrong?

(02-21-2012, 09:35 PM)junkfood2121 Wrote:
PHP Code: (Select All)
void OnStart()
{
AddEntityCollideCallback("Player""ScriptArea_15""ActivateMonster1"false0);
}

void OnEnter()
{

}

void OnLeave()
{

}

void ActivateMonster1(string &in asParentstring &in asChildint alState)
{
SetEntityActive("waterlurker_2"true);


You need your function outside any other function as long as you don't make your own.

(This post was last modified: 02-22-2012, 07:47 PM by ammislol.)
02-21-2012, 09:37 PM
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