Datguy5
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RE: Death Teleport
(02-26-2012, 10:41 PM)Strembitsky Wrote: Sorry, I'm not going to hold your hand and give you the script. Trust me, when I was a beginner I wanted to just have the script and continue. But I learned how to script well, and that's where I am now.
Go back through my posts, and think how it would work, and use the wiki.
I am good at scripting but the variables really confuse me.And in the wiki they dont mention anything from if variables i think : P
+ Ive made an script area that when you walk into it you get trapped and a monster comes and kills you.
(This post was last modified: 02-26-2012, 11:37 PM by Datguy5.)
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02-26-2012, 11:36 PM |
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Strembitsky
Senior Member
Posts: 254
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Joined: Feb 2012
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RE: Death Teleport
(02-26-2012, 11:36 PM)Datguy5 Wrote: (02-26-2012, 10:41 PM)Strembitsky Wrote: Sorry, I'm not going to hold your hand and give you the script. Trust me, when I was a beginner I wanted to just have the script and continue. But I learned how to script well, and that's where I am now.
Go back through my posts, and think how it would work, and use the wiki.
I am good at scripting but the variables really confuse me.And in the wiki they dont mention anything from if variables i think : P
+ Ive made an script area that when you walk into it you get trapped and a monster comes and kills you. I never said anything about variables. I simply said to check if the players health is below 1 every second or so, and then call a function.
The Nightmares v1.0 - Dreadful Fires WIP
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02-26-2012, 11:45 PM |
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Your Computer
SCAN ME!
Posts: 3,456
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RE: Death Teleport
(02-26-2012, 08:00 PM)Datguy5 Wrote: Does it work if i make that the monster kills the player,and then the player spawns in a checkpoint that is still in teh same map but in the different area.
You were on the right track with this.
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02-27-2012, 01:11 AM |
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Datguy5
Senior Member
Posts: 629
Threads: 25
Joined: Dec 2011
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RE: Death Teleport
(02-27-2012, 01:11 AM)Your Computer Wrote: (02-26-2012, 08:00 PM)Datguy5 Wrote: Does it work if i make that the monster kills the player,and then the player spawns in a checkpoint that is still in teh same map but in the different area.
You were on the right track with this. Hahaa >: ) I think im just gonna use this method.
(02-26-2012, 11:45 PM)Strembitsky Wrote: (02-26-2012, 11:36 PM)Datguy5 Wrote: (02-26-2012, 10:41 PM)Strembitsky Wrote: Sorry, I'm not going to hold your hand and give you the script. Trust me, when I was a beginner I wanted to just have the script and continue. But I learned how to script well, and that's where I am now.
Go back through my posts, and think how it would work, and use the wiki.
I am good at scripting but the variables really confuse me.And in the wiki they dont mention anything from if variables i think : P
+ Ive made an script area that when you walk into it you get trapped and a monster comes and kills you. I never said anything about variables. I simply said to check if the players health is below 1 every second or so, and then call a function.
Your idea was good too but i think im gonna use the easier
(This post was last modified: 02-27-2012, 11:04 AM by Datguy5.)
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02-27-2012, 11:03 AM |
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