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				////////////////////////////// Run first time starting map
 void OnStart()
 {
 AddUseItemCallback("", "the_dick", "evan_ass", "KeyOnDoor", true);
 AddUseItemCallback("", "the_penis", "evan_dick", "UseKeyOnDoor", true);
 AddUseItemCallback("", "the_twat", "evan_twat", "UsedKeyOnDoor", true);
 AddUseItemCallback("", "the_shit", "evan_shit", "UsedKeyOnDoor2", true);
 AddUseItemCallback("", "the_poop", "evan_poop", "UsedKeyOnDoors", true);
 AddEntityCollideCallback("Player", "script_area_1", "GetQuest", true, 1);
 AddEntityCollideCallback("Player", "script_area_2", "FinishQuest", true, 1);
 }
 
 
 void GetQuest(string & asParent, string &in asChild, int alState)
 {
 AddQuest("quest1", "Quest1");
 PlaySoundAtEntity("", "ui_add_quest1", "Player", 0.0f, true);
 }
 
 
 void FinishQuest(string & asParent, string &in asChild, int alState)
 {
 CompleteQuest("quest1", "Quest1");
 GiveSanityBoost();
 PlaySoundAtEntity("", "ui_sanity_gain", "Player, 0.0f, true);
 }
 
 
 
 void KeyOnDoor(string &in asItem, string &in asEntity)
 {
 SetSwingDoorLocked("evan_ass", false, true);
 PlaySoundAtEntity("", "unlock_door.snt", "evan_ass", 0.0f, true);
 RemoveItem("the_dick");
 }
 
 
 void UseKeyOnDoor(string &in asItem, string &in asEntity)
 {
 SetSwingDoorLocked("evan_dick", false, true);
 PlaySoundAtEntity("", "unlock_door.snt", "evan_dick", 0.0f, true);
 RemoveItem("the_penis");
 }
 
 
 void UsedKeyOnDoor(string &in asItem, string &in asEntity)
 {
 SetSwingDoorLocked("evan_twat", false, true);
 PlaySoundAtEntity("", "unlock_door.snt", "evan_twat", 0.0f, true);
 RemoveItem("the_twat");
 }
 
 
 void UsedKeyOnDoors(string &in asItem, string &in asEntity)
 {
 SetSwingDoorLocked("evan_poop", false, true);
 PlaySoundAtEntity("", "unlock_door.snt", "evan_poop", 0.0f, true);
 RemoveItem("the_poop");
 }
 
 
 void UsedKeyOnDoors2(string &in asItem, string &in asEntity)
 {
 SetSwingDoorLocked("evan_shit", false, true);
 PlaySoundAtEntity("", "unlock_door.snt", "evan_shit", 0.0f, true);
 RemoveItem("the_shit");
 }
 
 
 ////////////////////////////
 // Run when entering map
 void OnEnter()
 {
 }
 
 
 ////////////////////////////
 // Run when leaving map
 void OnLeave()
 {
 }
 
 
 Please Help! Unexpected end of file!
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 83,2 unexpected end of file
 
				
(This post was last modified: 03-04-2012, 08:19 PM by Fartfox.)
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