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Is it possible to get rid of a wall?
kalishijaka Offline
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#1
Is it possible to get rid of a wall?

I was wondering if it's possible to either set a wall inactive, or at least be able to move it so that it's not visible to the player?
03-09-2012, 09:50 PM
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Stepper321 Offline
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#2
RE: Is it possible to get rid of a wall?

You need to make it an Entity, there also are a few Entities of wall around, search for them.

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03-09-2012, 09:52 PM
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kalishijaka Offline
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#3
RE: Is it possible to get rid of a wall?

How do you make a static object into an entity?
03-09-2012, 09:53 PM
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Prelauncher Offline
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#4
RE: Is it possible to get rid of a wall?

Doesn´t the "SetEntityActive" code work for static objects?

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03-09-2012, 10:20 PM
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kalishijaka Offline
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#5
RE: Is it possible to get rid of a wall?

Static objects don't have any callback functions, so I don't think so.
03-09-2012, 10:28 PM
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#6
RE: Is it possible to get rid of a wall?

Static objects aren't entities. Use the model editor to turn a static object into an entity of Object::Static type.

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03-09-2012, 11:06 PM
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Prelauncher Offline
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#7
RE: Is it possible to get rid of a wall?

Take a look at Homicide13´s custom story Nepsis. he used walls that were going active and inactive

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(This post was last modified: 03-09-2012, 11:41 PM by Prelauncher.)
03-09-2012, 11:07 PM
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kalishijaka Offline
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#8
RE: Is it possible to get rid of a wall?

I tried to look at the static_objects using the model_editor, but when i search for it nothing pops up.
03-09-2012, 11:42 PM
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#9
RE: Is it possible to get rid of a wall?

(03-09-2012, 11:42 PM)kalishijaka Wrote: I tried to look at the static_objects using the model_editor, but when i search for it nothing pops up.

Try File > Import Mesh.

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03-10-2012, 12:00 AM
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kalishijaka Offline
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#10
RE: Is it possible to get rid of a wall?

Oh, ok! I got it finally Tongue thanks for everyone's help.

Oh, how do I make it collide using the model editor?
(This post was last modified: 03-10-2012, 12:57 AM by kalishijaka.)
03-10-2012, 12:46 AM
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