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HPS error (level editing)
mrscoomich Offline
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#11
RE: HPS error (level editing)

No :\ Still nothing.
03-21-2012, 10:45 PM
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DaAinGame Offline
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Posts: 90
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#12
RE: HPS error (level editing)

void UsedKeyOnDoor(string &in asItem, string &in asEntity)

{

SetSwingDoorLocked("mansion_1", false, true);

PlaySoundAtEntity("", "unlock_door.snt", "mansion_1", 0, false);

RemoveItem("key_1");

}

This didn't work for you? Hm.... Everything in that code looks fine to me. No missing " or ; You said that everything works except for the sound playing correct? If so, did you mess with that sound file? Moved it or anything? If you didn't try using "unlock_door.ogg" .snt should've worked but I don't know what else you could try =/. I would say that names didn't match up, but if the door still unlocks that wouldn't be the case

Realm Of Another Chapter 1: http://www.frictionalgames.com/forum/thread-14142.html
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(This post was last modified: 03-21-2012, 11:01 PM by DaAinGame.)
03-21-2012, 11:00 PM
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mrscoomich Offline
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Posts: 55
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Joined: Mar 2012
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#13
RE: HPS error (level editing)

Oh, alright. It worked Smile

I put "unlocked_door.snt" instead of "unlock_door.snt"

Thank you so much! =D I appreciate it.
03-21-2012, 11:06 PM
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DaAinGame Offline
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Posts: 90
Threads: 11
Joined: Mar 2012
Reputation: 4
#14
RE: HPS error (level editing)

Good to hear! Feel free to message me if you have any more questions, I'm always available to help to the best of my abilities.

Realm Of Another Chapter 1: http://www.frictionalgames.com/forum/thread-14142.html
Realm Of Another Chapter 2: Postponed
Adder Halls: 5%
03-21-2012, 11:07 PM
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